1.4 KiB
1.4 KiB
CLASS
GTUIApp
The GTUI application.
Properties
updateHandlers
The handlers which are called when a state changes.
appID
The app's id for the file name for storing the data.
pointer
The pointer to the application.
fields
Fields for additional information.
body
The app's content.
sceneStorage
The scenes that are displayed.
overwriteParentID
A string signaling that the parent should not be overwritten.
Methods
init(_:body:)
Initialize the GTUI application.
- Parameters:
- id: The application id.
- body: The application's content.
onActivate()
The entry point of the application.
run()
Run the application.
addKeyboardShortcut(_:id:window:handler:)
Add a keyboard shortcut to the application.
- Parameters:
- shortcut: The keyboard shortcut.
- id: The action's id.
- window: Optionally an application window.
- handler: The action's handler.
showWindow(_:)
Focus the window with a certain id. Create the window if it doesn't already exist.
- Parameters:
- id: The window's id.
addWindow(_:parent:)
Add a new window with the content of the window with a certain id.
- Parameters:
- id: The window's id.
- parent: The parent window.
setParentWindows()
Set the parents of every window having a parent window.
quit()
Terminate the application.