89 lines
1.8 KiB
Markdown
89 lines
1.8 KiB
Markdown
**STRUCT**
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# `Window`
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A structure representing an application window type.
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Note that multiple instances of a window can be opened at the same time.
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## Properties
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### `id`
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The window's identifier.
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### `content`
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The window's content.
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### `open`
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Whether an instance of the window type should be opened when the app is starting up.
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### `parentID`
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The identifier of the window's parent.
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### `shortcuts`
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The keyboard shortcuts.
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### `appShortcuts`
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The keyboard shortcuts on the app level.
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## Methods
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### `init(id:open:content:)`
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Create a window type with a certain identifier and user interface.
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- Parameters:
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- id: The identifier.
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- open: The number of instances of the window type when the app is starting.
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- content: The window's content.
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### `createWindow(app:)`
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Get the storage for the window.
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- Parameter app: The application.
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- Returns: The storage.
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### `createGTUIWindow(app:)`
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Get the window.
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- Parameter app: The application.
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- Returns: The window.
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### `getViewStorage(window:)`
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Get the storage of the content view.
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- Parameter window: The window.
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- Returns: The storage of the content of the window.
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### `update(_:app:)`
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Update a window storage's content.
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- Parameter storage: The storage to update.
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### `overlay(windows:)`
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Add windows that overlay the last instance of this window if presented.
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- Parameter windows: The windows.
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- Returns: The new windows and this window.
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### `keyboardShortcut(_:action:)`
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Add a keyboard shortcut.
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- Parameters:
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- shortcut: The keyboard shortcut.
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- action: The closure to execute when the keyboard shortcut is pressed.
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- Returns: The window.
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### `updateShortcuts(window:)`
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Update the keyboard shortcuts.
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- Parameter window: The application window.
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### `closeShortcut()`
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Add the shortcut "<Ctrl>w" which closes the window.
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- Returns: The window.
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