//+--------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Abstract:
// DirectX Typography Services public API definitions.
//
//----------------------------------------------------------------------------
#ifndef DWRITE_1_H_INCLUDED
#define DWRITE_1_H_INCLUDED
#pragma once
#include "dwrite.h"
///
/// The overall kind of family.
///
enum DWRITE_PANOSE_FAMILY
{
DWRITE_PANOSE_FAMILY_ANY = 0,
DWRITE_PANOSE_FAMILY_NO_FIT = 1,
DWRITE_PANOSE_FAMILY_TEXT_DISPLAY = 2,
DWRITE_PANOSE_FAMILY_SCRIPT = 3, // or hand written
DWRITE_PANOSE_FAMILY_DECORATIVE = 4,
DWRITE_PANOSE_FAMILY_SYMBOL = 5, // or symbol
DWRITE_PANOSE_FAMILY_PICTORIAL = DWRITE_PANOSE_FAMILY_SYMBOL
};
///
/// Appearance of the serifs.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_SERIF_STYLE
{
DWRITE_PANOSE_SERIF_STYLE_ANY = 0,
DWRITE_PANOSE_SERIF_STYLE_NO_FIT = 1,
DWRITE_PANOSE_SERIF_STYLE_COVE = 2,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_COVE = 3,
DWRITE_PANOSE_SERIF_STYLE_SQUARE_COVE = 4,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_SQUARE_COVE = 5,
DWRITE_PANOSE_SERIF_STYLE_SQUARE = 6,
DWRITE_PANOSE_SERIF_STYLE_THIN = 7,
DWRITE_PANOSE_SERIF_STYLE_OVAL = 8,
DWRITE_PANOSE_SERIF_STYLE_EXAGGERATED = 9,
DWRITE_PANOSE_SERIF_STYLE_TRIANGLE = 10,
DWRITE_PANOSE_SERIF_STYLE_NORMAL_SANS = 11,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_SANS = 12,
DWRITE_PANOSE_SERIF_STYLE_PERPENDICULAR_SANS = 13,
DWRITE_PANOSE_SERIF_STYLE_FLARED = 14,
DWRITE_PANOSE_SERIF_STYLE_ROUNDED = 15,
DWRITE_PANOSE_SERIF_STYLE_SCRIPT = 16,
DWRITE_PANOSE_SERIF_STYLE_PERP_SANS = DWRITE_PANOSE_SERIF_STYLE_PERPENDICULAR_SANS,
DWRITE_PANOSE_SERIF_STYLE_BONE = DWRITE_PANOSE_SERIF_STYLE_OVAL
};
///
/// PANOSE font weights. These roughly correspond to the DWRITE_FONT_WEIGHT's
/// using (panose_weight - 2) * 100.
/// Present for families: 2-text, 3-script, 4-decorative, 5-symbol
///
enum DWRITE_PANOSE_WEIGHT
{
DWRITE_PANOSE_WEIGHT_ANY = 0,
DWRITE_PANOSE_WEIGHT_NO_FIT = 1,
DWRITE_PANOSE_WEIGHT_VERY_LIGHT = 2,
DWRITE_PANOSE_WEIGHT_LIGHT = 3,
DWRITE_PANOSE_WEIGHT_THIN = 4,
DWRITE_PANOSE_WEIGHT_BOOK = 5,
DWRITE_PANOSE_WEIGHT_MEDIUM = 6,
DWRITE_PANOSE_WEIGHT_DEMI = 7,
DWRITE_PANOSE_WEIGHT_BOLD = 8,
DWRITE_PANOSE_WEIGHT_HEAVY = 9,
DWRITE_PANOSE_WEIGHT_BLACK = 10,
DWRITE_PANOSE_WEIGHT_EXTRA_BLACK = 11,
DWRITE_PANOSE_WEIGHT_NORD = DWRITE_PANOSE_WEIGHT_EXTRA_BLACK
};
///
/// Proportion of the glyph shape considering additional detail to standard
/// characters.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_PROPORTION
{
DWRITE_PANOSE_PROPORTION_ANY = 0,
DWRITE_PANOSE_PROPORTION_NO_FIT = 1,
DWRITE_PANOSE_PROPORTION_OLD_STYLE = 2,
DWRITE_PANOSE_PROPORTION_MODERN = 3,
DWRITE_PANOSE_PROPORTION_EVEN_WIDTH = 4,
DWRITE_PANOSE_PROPORTION_EXPANDED = 5,
DWRITE_PANOSE_PROPORTION_CONDENSED = 6,
DWRITE_PANOSE_PROPORTION_VERY_EXPANDED = 7,
DWRITE_PANOSE_PROPORTION_VERY_CONDENSED = 8,
DWRITE_PANOSE_PROPORTION_MONOSPACED = 9
};
///
/// Ratio between thickest and thinnest point of the stroke for a letter such
/// as uppercase 'O'.
/// Present for families: 2-text, 3-script, 4-decorative
///
enum DWRITE_PANOSE_CONTRAST
{
DWRITE_PANOSE_CONTRAST_ANY = 0,
DWRITE_PANOSE_CONTRAST_NO_FIT = 1,
DWRITE_PANOSE_CONTRAST_NONE = 2,
DWRITE_PANOSE_CONTRAST_VERY_LOW = 3,
DWRITE_PANOSE_CONTRAST_LOW = 4,
DWRITE_PANOSE_CONTRAST_MEDIUM_LOW = 5,
DWRITE_PANOSE_CONTRAST_MEDIUM = 6,
DWRITE_PANOSE_CONTRAST_MEDIUM_HIGH = 7,
DWRITE_PANOSE_CONTRAST_HIGH = 8,
DWRITE_PANOSE_CONTRAST_VERY_HIGH = 9,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_LOW = 10,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_MEDIUM = 11,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_HIGH = 12,
DWRITE_PANOSE_CONTRAST_BROKEN = 13
};
///
/// Relationship between thin and thick stems.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_STROKE_VARIATION
{
DWRITE_PANOSE_STROKE_VARIATION_ANY = 0,
DWRITE_PANOSE_STROKE_VARIATION_NO_FIT = 1,
DWRITE_PANOSE_STROKE_VARIATION_NO_VARIATION = 2,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_DIAGONAL = 3,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_TRANSITIONAL = 4,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_VERTICAL = 5,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_HORIZONTAL = 6,
DWRITE_PANOSE_STROKE_VARIATION_RAPID_VERTICAL = 7,
DWRITE_PANOSE_STROKE_VARIATION_RAPID_HORIZONTAL = 8,
DWRITE_PANOSE_STROKE_VARIATION_INSTANT_VERTICAL = 9,
DWRITE_PANOSE_STROKE_VARIATION_INSTANT_HORIZONTAL = 10
};
///
/// Style of termination of stems and rounded letterforms.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_ARM_STYLE
{
DWRITE_PANOSE_ARM_STYLE_ANY = 0,
DWRITE_PANOSE_ARM_STYLE_NO_FIT = 1,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORIZONTAL = 2,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_WEDGE = 3,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERTICAL = 4,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_SINGLE_SERIF = 5,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_DOUBLE_SERIF = 6,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_HORIZONTAL = 7,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_WEDGE = 8,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_VERTICAL = 9,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_SINGLE_SERIF = 10,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_DOUBLE_SERIF = 11,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORZ = DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORIZONTAL,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERT = DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERTICAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_HORZ = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_HORIZONTAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_WEDGE = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_WEDGE,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_VERT = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_VERTICAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_SINGLE_SERIF = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_SINGLE_SERIF,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_DOUBLE_SERIF = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_DOUBLE_SERIF
};
///
/// Roundness of letterform.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_LETTERFORM
{
DWRITE_PANOSE_LETTERFORM_ANY = 0,
DWRITE_PANOSE_LETTERFORM_NO_FIT = 1,
DWRITE_PANOSE_LETTERFORM_NORMAL_CONTACT = 2,
DWRITE_PANOSE_LETTERFORM_NORMAL_WEIGHTED = 3,
DWRITE_PANOSE_LETTERFORM_NORMAL_BOXED = 4,
DWRITE_PANOSE_LETTERFORM_NORMAL_FLATTENED = 5,
DWRITE_PANOSE_LETTERFORM_NORMAL_ROUNDED = 6,
DWRITE_PANOSE_LETTERFORM_NORMAL_OFF_CENTER = 7,
DWRITE_PANOSE_LETTERFORM_NORMAL_SQUARE = 8,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_CONTACT = 9,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_WEIGHTED = 10,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_BOXED = 11,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_FLATTENED = 12,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_ROUNDED = 13,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_OFF_CENTER = 14,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_SQUARE = 15
};
///
/// Placement of midline across uppercase characters and treatment of diagonal
/// stem apexes.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_MIDLINE
{
DWRITE_PANOSE_MIDLINE_ANY = 0,
DWRITE_PANOSE_MIDLINE_NO_FIT = 1,
DWRITE_PANOSE_MIDLINE_STANDARD_TRIMMED = 2,
DWRITE_PANOSE_MIDLINE_STANDARD_POINTED = 3,
DWRITE_PANOSE_MIDLINE_STANDARD_SERIFED = 4,
DWRITE_PANOSE_MIDLINE_HIGH_TRIMMED = 5,
DWRITE_PANOSE_MIDLINE_HIGH_POINTED = 6,
DWRITE_PANOSE_MIDLINE_HIGH_SERIFED = 7,
DWRITE_PANOSE_MIDLINE_CONSTANT_TRIMMED = 8,
DWRITE_PANOSE_MIDLINE_CONSTANT_POINTED = 9,
DWRITE_PANOSE_MIDLINE_CONSTANT_SERIFED = 10,
DWRITE_PANOSE_MIDLINE_LOW_TRIMMED = 11,
DWRITE_PANOSE_MIDLINE_LOW_POINTED = 12,
DWRITE_PANOSE_MIDLINE_LOW_SERIFED = 13
};
///
/// Relative size of lowercase letters and treament of diacritic marks
/// and uppercase glyphs.
/// Present for families: 2-text
///
enum DWRITE_PANOSE_XHEIGHT
{
DWRITE_PANOSE_XHEIGHT_ANY = 0,
DWRITE_PANOSE_XHEIGHT_NO_FIT = 1,
DWRITE_PANOSE_XHEIGHT_CONSTANT_SMALL = 2,
DWRITE_PANOSE_XHEIGHT_CONSTANT_STANDARD = 3,
DWRITE_PANOSE_XHEIGHT_CONSTANT_LARGE = 4,
DWRITE_PANOSE_XHEIGHT_DUCKING_SMALL = 5,
DWRITE_PANOSE_XHEIGHT_DUCKING_STANDARD = 6,
DWRITE_PANOSE_XHEIGHT_DUCKING_LARGE = 7,
DWRITE_PANOSE_XHEIGHT_CONSTANT_STD = DWRITE_PANOSE_XHEIGHT_CONSTANT_STANDARD,
DWRITE_PANOSE_XHEIGHT_DUCKING_STD = DWRITE_PANOSE_XHEIGHT_DUCKING_STANDARD
};
///
/// Kind of tool used to create character forms.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_TOOL_KIND
{
DWRITE_PANOSE_TOOL_KIND_ANY = 0,
DWRITE_PANOSE_TOOL_KIND_NO_FIT = 1,
DWRITE_PANOSE_TOOL_KIND_FLAT_NIB = 2,
DWRITE_PANOSE_TOOL_KIND_PRESSURE_POINT = 3,
DWRITE_PANOSE_TOOL_KIND_ENGRAVED = 4,
DWRITE_PANOSE_TOOL_KIND_BALL = 5,
DWRITE_PANOSE_TOOL_KIND_BRUSH = 6,
DWRITE_PANOSE_TOOL_KIND_ROUGH = 7,
DWRITE_PANOSE_TOOL_KIND_FELT_PEN_BRUSH_TIP = 8,
DWRITE_PANOSE_TOOL_KIND_WILD_BRUSH = 9
};
///
/// Monospace vs proportional.
/// Present for families: 3-script, 5-symbol
///
enum DWRITE_PANOSE_SPACING
{
DWRITE_PANOSE_SPACING_ANY = 0,
DWRITE_PANOSE_SPACING_NO_FIT = 1,
DWRITE_PANOSE_SPACING_PROPORTIONAL_SPACED = 2,
DWRITE_PANOSE_SPACING_MONOSPACED = 3,
};
///
/// Ratio between width and height of the face.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_ASPECT_RATIO
{
DWRITE_PANOSE_ASPECT_RATIO_ANY = 0,
DWRITE_PANOSE_ASPECT_RATIO_NO_FIT = 1,
DWRITE_PANOSE_ASPECT_RATIO_VERY_CONDENSED = 2,
DWRITE_PANOSE_ASPECT_RATIO_CONDENSED = 3,
DWRITE_PANOSE_ASPECT_RATIO_NORMAL = 4,
DWRITE_PANOSE_ASPECT_RATIO_EXPANDED = 5,
DWRITE_PANOSE_ASPECT_RATIO_VERY_EXPANDED = 6
};
///
/// Topology of letterforms.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_SCRIPT_TOPOLOGY
{
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ANY = 0,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_NO_FIT = 1,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_DISCONNECTED = 2,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_TRAILING = 3,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_CONNECTED = 4,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_DISCONNECTED = 5,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_TRAILING = 6,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_CONNECTED = 7,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_DISCONNECTED = 8,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_TRAILING = 9,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_CONNECTED = 10
};
///
/// General look of the face, considering slope and tails.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_SCRIPT_FORM
{
DWRITE_PANOSE_SCRIPT_FORM_ANY = 0,
DWRITE_PANOSE_SCRIPT_FORM_NO_FIT = 1,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_NO_WRAPPING = 2,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_SOME_WRAPPING = 3,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_MORE_WRAPPING = 4,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_EXTREME_WRAPPING = 5,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_NO_WRAPPING = 6,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_SOME_WRAPPING = 7,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_MORE_WRAPPING = 8,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_EXTREME_WRAPPING = 9,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_NO_WRAPPING = 10,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_SOME_WRAPPING = 11,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_MORE_WRAPPING = 12,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_EXTREME_WRAPPING = 13
};
///
/// How character ends and miniscule ascenders are treated.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_FINIALS
{
DWRITE_PANOSE_FINIALS_ANY = 0,
DWRITE_PANOSE_FINIALS_NO_FIT = 1,
DWRITE_PANOSE_FINIALS_NONE_NO_LOOPS = 2,
DWRITE_PANOSE_FINIALS_NONE_CLOSED_LOOPS = 3,
DWRITE_PANOSE_FINIALS_NONE_OPEN_LOOPS = 4,
DWRITE_PANOSE_FINIALS_SHARP_NO_LOOPS = 5,
DWRITE_PANOSE_FINIALS_SHARP_CLOSED_LOOPS = 6,
DWRITE_PANOSE_FINIALS_SHARP_OPEN_LOOPS = 7,
DWRITE_PANOSE_FINIALS_TAPERED_NO_LOOPS = 8,
DWRITE_PANOSE_FINIALS_TAPERED_CLOSED_LOOPS = 9,
DWRITE_PANOSE_FINIALS_TAPERED_OPEN_LOOPS = 10,
DWRITE_PANOSE_FINIALS_ROUND_NO_LOOPS = 11,
DWRITE_PANOSE_FINIALS_ROUND_CLOSED_LOOPS = 12,
DWRITE_PANOSE_FINIALS_ROUND_OPEN_LOOPS = 13
};
///
/// Relative size of the lowercase letters.
/// Present for families: 3-script
///
enum DWRITE_PANOSE_XASCENT
{
DWRITE_PANOSE_XASCENT_ANY = 0,
DWRITE_PANOSE_XASCENT_NO_FIT = 1,
DWRITE_PANOSE_XASCENT_VERY_LOW = 2,
DWRITE_PANOSE_XASCENT_LOW = 3,
DWRITE_PANOSE_XASCENT_MEDIUM = 4,
DWRITE_PANOSE_XASCENT_HIGH = 5,
DWRITE_PANOSE_XASCENT_VERY_HIGH = 6
};
///
/// General look of the face.
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_DECORATIVE_CLASS
{
DWRITE_PANOSE_DECORATIVE_CLASS_ANY = 0,
DWRITE_PANOSE_DECORATIVE_CLASS_NO_FIT = 1,
DWRITE_PANOSE_DECORATIVE_CLASS_DERIVATIVE = 2,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_TOPOLOGY = 3,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_ELEMENTS = 4,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_ASPECT = 5,
DWRITE_PANOSE_DECORATIVE_CLASS_INITIALS = 6,
DWRITE_PANOSE_DECORATIVE_CLASS_CARTOON = 7,
DWRITE_PANOSE_DECORATIVE_CLASS_PICTURE_STEMS = 8,
DWRITE_PANOSE_DECORATIVE_CLASS_ORNAMENTED = 9,
DWRITE_PANOSE_DECORATIVE_CLASS_TEXT_AND_BACKGROUND = 10,
DWRITE_PANOSE_DECORATIVE_CLASS_COLLAGE = 11,
DWRITE_PANOSE_DECORATIVE_CLASS_MONTAGE = 12
};
///
/// Ratio between the width and height of the face.
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_ASPECT
{
DWRITE_PANOSE_ASPECT_ANY = 0,
DWRITE_PANOSE_ASPECT_NO_FIT = 1,
DWRITE_PANOSE_ASPECT_SUPER_CONDENSED = 2,
DWRITE_PANOSE_ASPECT_VERY_CONDENSED = 3,
DWRITE_PANOSE_ASPECT_CONDENSED = 4,
DWRITE_PANOSE_ASPECT_NORMAL = 5,
DWRITE_PANOSE_ASPECT_EXTENDED = 6,
DWRITE_PANOSE_ASPECT_VERY_EXTENDED = 7,
DWRITE_PANOSE_ASPECT_SUPER_EXTENDED = 8,
DWRITE_PANOSE_ASPECT_MONOSPACED = 9
};
///
/// Type of fill/line (treatment).
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_FILL
{
DWRITE_PANOSE_FILL_ANY = 0,
DWRITE_PANOSE_FILL_NO_FIT = 1,
DWRITE_PANOSE_FILL_STANDARD_SOLID_FILL = 2,
DWRITE_PANOSE_FILL_NO_FILL = 3,
DWRITE_PANOSE_FILL_PATTERNED_FILL = 4,
DWRITE_PANOSE_FILL_COMPLEX_FILL = 5,
DWRITE_PANOSE_FILL_SHAPED_FILL = 6,
DWRITE_PANOSE_FILL_DRAWN_DISTRESSED = 7,
};
///
/// Outline handling.
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_LINING
{
DWRITE_PANOSE_LINING_ANY = 0,
DWRITE_PANOSE_LINING_NO_FIT = 1,
DWRITE_PANOSE_LINING_NONE = 2,
DWRITE_PANOSE_LINING_INLINE = 3,
DWRITE_PANOSE_LINING_OUTLINE = 4,
DWRITE_PANOSE_LINING_ENGRAVED = 5,
DWRITE_PANOSE_LINING_SHADOW = 6,
DWRITE_PANOSE_LINING_RELIEF = 7,
DWRITE_PANOSE_LINING_BACKDROP = 8
};
///
/// Overall shape characteristics of the font.
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_DECORATIVE_TOPOLOGY
{
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_ANY = 0,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_NO_FIT = 1,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_STANDARD = 2,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_SQUARE = 3,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_MULTIPLE_SEGMENT = 4,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_ART_DECO = 5,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_UNEVEN_WEIGHTING = 6,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_DIVERSE_ARMS = 7,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_DIVERSE_FORMS = 8,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_LOMBARDIC_FORMS = 9,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_UPPER_CASE_IN_LOWER_CASE = 10,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_IMPLIED_TOPOLOGY = 11,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_HORSESHOE_E_AND_A = 12,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_CURSIVE = 13,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_BLACKLETTER = 14,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_SWASH_VARIANCE = 15
};
///
/// Type of characters available in the font.
/// Present for families: 4-decorative
///
enum DWRITE_PANOSE_CHARACTER_RANGES
{
DWRITE_PANOSE_CHARACTER_RANGES_ANY = 0,
DWRITE_PANOSE_CHARACTER_RANGES_NO_FIT = 1,
DWRITE_PANOSE_CHARACTER_RANGES_EXTENDED_COLLECTION = 2,
DWRITE_PANOSE_CHARACTER_RANGES_LITERALS = 3,
DWRITE_PANOSE_CHARACTER_RANGES_NO_LOWER_CASE = 4,
DWRITE_PANOSE_CHARACTER_RANGES_SMALL_CAPS = 5
};
///
/// Kind of symbol set.
/// Present for families: 5-symbol
///
enum DWRITE_PANOSE_SYMBOL_KIND
{
DWRITE_PANOSE_SYMBOL_KIND_ANY = 0,
DWRITE_PANOSE_SYMBOL_KIND_NO_FIT = 1,
DWRITE_PANOSE_SYMBOL_KIND_MONTAGES = 2,
DWRITE_PANOSE_SYMBOL_KIND_PICTURES = 3,
DWRITE_PANOSE_SYMBOL_KIND_SHAPES = 4,
DWRITE_PANOSE_SYMBOL_KIND_SCIENTIFIC = 5,
DWRITE_PANOSE_SYMBOL_KIND_MUSIC = 6,
DWRITE_PANOSE_SYMBOL_KIND_EXPERT = 7,
DWRITE_PANOSE_SYMBOL_KIND_PATTERNS = 8,
DWRITE_PANOSE_SYMBOL_KIND_BOARDERS = 9,
DWRITE_PANOSE_SYMBOL_KIND_ICONS = 10,
DWRITE_PANOSE_SYMBOL_KIND_LOGOS = 11,
DWRITE_PANOSE_SYMBOL_KIND_INDUSTRY_SPECIFIC = 12
};
///
/// Aspect ratio of symbolic characters.
/// Present for families: 5-symbol
///
enum DWRITE_PANOSE_SYMBOL_ASPECT_RATIO
{
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_ANY = 0,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NO_FIT = 1,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NO_WIDTH = 2,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_EXCEPTIONALLY_WIDE = 3,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_SUPER_WIDE = 4,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_VERY_WIDE = 5,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_WIDE = 6,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NORMAL = 7,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NARROW = 8,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_VERY_NARROW = 9
};
///
/// Specifies the policy used by GetRecommendedRenderingMode to determine whether to
/// render glyphs in outline mode. Glyphs are rendered in outline mode by default at
/// large sizes for performance reasons, but how large (i.e., the outline threshold)
/// depends on the quality of outline rendering. If the graphics system renders anti-
/// aliased outlines then a relatively low threshold is used, but if the graphics
/// system renders aliased outlines then a much higher threshold is used.
///
enum DWRITE_OUTLINE_THRESHOLD
{
DWRITE_OUTLINE_THRESHOLD_ANTIALIASED,
DWRITE_OUTLINE_THRESHOLD_ALIASED
};
///
/// Baseline for text alignment.
///
enum DWRITE_BASELINE
{
///
/// The Roman baseline for horizontal, Central baseline for vertical.
///
DWRITE_BASELINE_DEFAULT,
///
/// The baseline used by alphabetic scripts such as Latin, Greek, Cyrillic.
///
DWRITE_BASELINE_ROMAN,
///
/// Central baseline, generally used for vertical text.
///
DWRITE_BASELINE_CENTRAL,
///
/// Mathematical baseline which math characters are centered on.
///
DWRITE_BASELINE_MATH,
///
/// Hanging baseline, used in scripts like Devanagari.
///
DWRITE_BASELINE_HANGING,
///
/// Ideographic bottom baseline for CJK, left in vertical.
///
DWRITE_BASELINE_IDEOGRAPHIC_BOTTOM,
///
/// Ideographic top baseline for CJK, right in vertical.
///
DWRITE_BASELINE_IDEOGRAPHIC_TOP,
///
/// The bottom-most extent in horizontal, left-most in vertical.
///
DWRITE_BASELINE_MINIMUM,
///
/// The top-most extent in horizontal, right-most in vertical.
///
DWRITE_BASELINE_MAXIMUM,
};
///
/// The desired kind of glyph orientation for the text. The client specifies
/// this to the analyzer as the desired orientation, but note this is the
/// client preference, and the constraints of the script will determine the
/// final presentation.
///
enum DWRITE_VERTICAL_GLYPH_ORIENTATION
{
///
/// In vertical layout, naturally horizontal scripts (Latin, Thai, Arabic,
/// Devanagari) rotate 90 degrees clockwise, while ideographic scripts
/// (Chinese, Japanese, Korean) remain upright, 0 degrees.
///
DWRITE_VERTICAL_GLYPH_ORIENTATION_DEFAULT,
///
/// Ideographic scripts and scripts that permit stacking
/// (Latin, Hebrew) are stacked in vertical reading layout.
/// Connected scripts (Arabic, Syriac, 'Phags-pa, Ogham),
/// which would otherwise look broken if glyphs were kept
/// at 0 degrees, remain connected and rotate.
///
DWRITE_VERTICAL_GLYPH_ORIENTATION_STACKED,
};
///
/// How the glyph is oriented to the x-axis. This is an output from the text
/// analyzer, dependent on the desired orientation, bidi level, and character
/// properties.
///
enum DWRITE_GLYPH_ORIENTATION_ANGLE
{
///
/// Glyph orientation is upright.
///
DWRITE_GLYPH_ORIENTATION_ANGLE_0_DEGREES,
///
/// Glyph orientation is rotated 90 clockwise.
///
DWRITE_GLYPH_ORIENTATION_ANGLE_90_DEGREES,
///
/// Glyph orientation is upside-down.
///
DWRITE_GLYPH_ORIENTATION_ANGLE_180_DEGREES,
///
/// Glyph orientation is rotated 270 clockwise.
///
DWRITE_GLYPH_ORIENTATION_ANGLE_270_DEGREES,
};
struct DWRITE_FONT_METRICS1 : public DWRITE_FONT_METRICS
{
///
/// Left edge of accumulated bounding blackbox of all glyphs in the font.
///
INT16 glyphBoxLeft;
///
/// Top edge of accumulated bounding blackbox of all glyphs in the font.
///
INT16 glyphBoxTop;
///
/// Right edge of accumulated bounding blackbox of all glyphs in the font.
///
INT16 glyphBoxRight;
///
/// Bottom edge of accumulated bounding blackbox of all glyphs in the font.
///
INT16 glyphBoxBottom;
///
/// Horizontal position of the subscript relative to the baseline origin.
/// This is typically negative (to the left) in italic/oblique fonts, and
/// zero in regular fonts.
///
INT16 subscriptPositionX;
///
/// Vertical position of the subscript relative to the baseline.
/// This is typically negative.
///
INT16 subscriptPositionY;
///
/// Horizontal size of the subscript em box in design units, used to
/// scale the simulated subscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
///
INT16 subscriptSizeX;
///
/// Vertical size of the subscript em box in design units, used to
/// scale the simulated subscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
///
INT16 subscriptSizeY;
///
/// Horizontal position of the superscript relative to the baseline origin.
/// This is typically positive (to the right) in italic/oblique fonts, and
/// zero in regular fonts.
///
INT16 superscriptPositionX;
///
/// Vertical position of the superscript relative to the baseline.
/// This is typically positive.
///
INT16 superscriptPositionY;
///
/// Horizontal size of the superscript em box in design units, used to
/// scale the simulated superscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
///
INT16 superscriptSizeX;
///
/// Vertical size of the superscript em box in design units, used to
/// scale the simulated superscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
///
INT16 superscriptSizeY;
///
/// Indicates that the ascent, descent, and lineGap are based on newer
/// 'typographic' values in the font, rather than legacy values.
///
BOOL hasTypographicMetrics;
};
///
/// Metrics for caret placement in a font.
///
struct DWRITE_CARET_METRICS
{
///
/// Vertical rise of the caret. Rise / Run yields the caret angle.
/// Rise = 1 for perfectly upright fonts (non-italic).
///
INT16 slopeRise;
///
/// Horizontal run of th caret. Rise / Run yields the caret angle.
/// Run = 0 for perfectly upright fonts (non-italic).
///
INT16 slopeRun;
///
/// Horizontal offset of the caret along the baseline for good appearance.
/// Offset = 0 for perfectly upright fonts (non-italic).
///
INT16 offset;
};
///
/// Typeface classification values, used for font selection and matching.
///
///
/// Note the family type (index 0) is the only stable entry in the 10-byte
/// array, as all the following entries can change dynamically depending on
/// context of the first field.
///
union DWRITE_PANOSE
{
UINT8 values[10];
UINT8 familyKind; // this is the only field that never changes meaning
struct
{
UINT8 familyKind; // = 2 for text
UINT8 serifStyle;
UINT8 weight;
UINT8 proportion;
UINT8 contrast;
UINT8 strokeVariation;
UINT8 armStyle;
UINT8 letterform;
UINT8 midline;
UINT8 xHeight;
} text;
struct
{
UINT8 familyKind; // = 3 for script
UINT8 toolKind;
UINT8 weight;
UINT8 spacing;
UINT8 aspectRatio;
UINT8 contrast;
UINT8 scriptTopology;
UINT8 scriptForm;
UINT8 finials;
UINT8 xAscent;
} script;
struct
{
UINT8 familyKind; // = 4 for decorative
UINT8 decorativeClass;
UINT8 weight;
UINT8 aspect;
UINT8 contrast;
UINT8 serifVariant;
UINT8 fill; // treatment
UINT8 lining;
UINT8 decorativeTopology;
UINT8 characterRange;
} decorative;
struct
{
UINT8 familyKind; // = 5 for symbol
UINT8 symbolKind;
UINT8 weight;
UINT8 spacing;
UINT8 aspectRatioAndContrast; // hard coded to no-fit (1)
UINT8 aspectRatio94;
UINT8 aspectRatio119;
UINT8 aspectRatio157;
UINT8 aspectRatio163;
UINT8 aspectRatio211;
} symbol;
};
///
/// Range of Unicode codepoints.
///
struct DWRITE_UNICODE_RANGE
{
///
/// The first codepoint in the Unicode range.
///
UINT32 first;
///
/// The last codepoint in the Unicode range.
///
UINT32 last;
};
///
/// Script-specific properties for caret navigation and justification.
///
struct DWRITE_SCRIPT_PROPERTIES
{
///
/// The standardized four character code for the given script.
/// Note these only include the general Unicode scripts, not any
/// additional ISO 15924 scripts for bibliographic distinction
/// (for example, Fraktur Latin vs Gaelic Latin).
/// http://unicode.org/iso15924/iso15924-codes.html
///
UINT32 isoScriptCode;
///
/// The standardized numeric code, ranging 0-999.
/// http://unicode.org/iso15924/iso15924-codes.html
///
UINT32 isoScriptNumber;
///
/// Number of characters to estimate look-ahead for complex scripts.
/// Latin and all Kana are generally 1. Indic scripts are up to 15,
/// and most others are 8. Note that combining marks and variation
/// selectors can produce clusters longer than these look-aheads,
/// so this estimate is considered typical language use. Diacritics
/// must be tested explicitly separately.
///
UINT32 clusterLookahead;
///
/// Appropriate character to elongate the given script for justification.
///
/// Examples:
/// Arabic - U+0640 Tatweel
/// Ogham - U+1680 Ogham Space Mark
///
UINT32 justificationCharacter;
///
/// Restrict the caret to whole clusters, like Thai and Devanagari. Scripts
/// such as Arabic by default allow navigation between clusters. Others
/// like Thai always navigate across whole clusters.
///
UINT32 restrictCaretToClusters : 1;
///
/// The language uses dividers between words, such as spaces between Latin
/// or the Ethiopic wordspace.
///
/// Examples: Latin, Greek, Devanagari, Ethiopic
/// Excludes: Chinese, Korean, Thai.
///
UINT32 usesWordDividers : 1;
///
/// The characters are discrete units from each other. This includes both
/// block scripts and clustered scripts.
///
/// Examples: Latin, Greek, Cyrillic, Hebrew, Chinese, Thai
///
UINT32 isDiscreteWriting : 1;
///
/// The language is a block script, expanding between characters.
///
/// Examples: Chinese, Japanese, Korean, Bopomofo.
///
UINT32 isBlockWriting : 1;
///
/// The language is justified within glyph clusters, not just between glyph
/// clusters. One such as the character sequence is Thai Lu and Sara Am
/// (U+E026, U+E033) which form a single cluster but still expand between
/// them.
///
/// Examples: Thai, Lao, Khmer
///
UINT32 isDistributedWithinCluster : 1;
///
/// The script's clusters are connected to each other (such as the
/// baseline-linked Devanagari), and no separation should be added
/// between characters. Note that cursively linked scripts like Arabic
/// are also connected (but not all connected scripts are
/// cursive).
///
/// Examples: Devanagari, Arabic, Syriac, Bengali, Gurmukhi, Ogham
/// Excludes: Latin, Chinese, Thaana
///
UINT32 isConnectedWriting : 1;
///
/// The script is naturally cursive (Arabic/Syriac), meaning it uses other
/// justification methods like kashida extension rather than intercharacter
/// spacing. Note that although other scripts like Latin and Japanese may
/// actually support handwritten cursive forms, they are not considered
/// cursive scripts.
///
/// Examples: Arabic, Syriac, Mongolian
/// Excludes: Thaana, Devanagari, Latin, Chinese
///
UINT32 isCursiveWriting : 1;
UINT32 reserved : 25;
};
///
/// Justification information per glyph.
///
struct DWRITE_JUSTIFICATION_OPPORTUNITY
{
///
/// Minimum amount of expansion to apply to the side of the glyph.
/// This may vary from 0 to infinity, typically being zero except
/// for kashida.
///
FLOAT expansionMinimum;
///
/// Maximum amount of expansion to apply to the side of the glyph.
/// This may vary from 0 to infinity, being zero for fixed-size characters
/// and connected scripts, and non-zero for discrete scripts, and non-zero
/// for cursive scripts at expansion points.
///
FLOAT expansionMaximum;
///
/// Maximum amount of compression to apply to the side of the glyph.
/// This may vary from 0 up to the glyph cluster size.
///
FLOAT compressionMaximum;
///
/// Priority of this expansion point. Larger priorities are applied later,
/// while priority zero does nothing.
///
UINT32 expansionPriority : 8;
///
/// Priority of this compression point. Larger priorities are applied later,
/// while priority zero does nothing.
///
UINT32 compressionPriority : 8;
///
/// Allow this expansion point to use up any remaining slack space even
/// after all expansion priorities have been used up.
///
UINT32 allowResidualExpansion : 1;
///
/// Allow this compression point to use up any remaining space even after
/// all compression priorities have been used up.
///
UINT32 allowResidualCompression : 1;
///
/// Apply expansion/compression to the leading edge of the glyph. This will
/// be false for connected scripts, fixed-size characters, and diacritics.
/// It is generally false within a multi-glyph cluster, unless the script
/// allows expansion of glyphs within a cluster, like Thai.
///
UINT32 applyToLeadingEdge : 1;
///
/// Apply expansion/compression to the trailing edge of the glyph. This will
/// be false for connected scripts, fixed-size characters, and diacritics.
/// It is generally false within a multi-glyph cluster, unless the script
/// allows expansion of glyphs within a cluster, like Thai.
///
UINT32 applyToTrailingEdge : 1;
UINT32 reserved : 12;
};
interface IDWriteTextAnalysisSource1;
interface IDWriteTextAnalysisSink1;
interface IDWriteRenderingParams1;
///
/// The root factory interface for all DWrite objects.
///
DWRITE_BEGIN_INTERFACE(IDWriteFactory1, "30572f99-dac6-41db-a16e-0486307e606a") : IDWriteFactory
{
///
/// Gets a font collection representing the set of end-user defined
/// custom fonts.
///
/// Receives a pointer to the EUDC font
/// collection object, or NULL in case of failure.
/// If this parameter is nonzero, the
/// function performs an immediate check for changes to the set of
/// EUDC fonts. If this parameter is FALSE, the function will still
/// detect changes, but there may be some latency. For example, an
/// application might specify TRUE if it has itself just modified a
/// font and wants to be sure the font collection contains that font.
///
///
/// Standard HRESULT error code. Note that if no EUDC is set on the system,
/// the returned collection will be empty, meaning it will return success
/// but GetFontFamilyCount will be zero.
///
///
/// Querying via IDWriteFontCollection::FindFamilyName for a specific
/// family (like MS Gothic) will return the matching family-specific EUDC
/// font if one exists. Querying for "" will return the global EUDC font.
/// For example, if you were matching an EUDC character within a run of
/// the base font PMingLiu, you would retrieve the corresponding EUDC font
/// face using GetEudcFontCollection, then FindFamilyName with "PMingLiu",
/// followed by GetFontFamily and CreateFontFace.
///
/// Be aware that eudcedit.exe can create placeholder empty glyphs that
/// have zero advance width and no glyph outline. Although they are present
/// in the font (HasCharacter returns true), you are best to ignore
/// these and continue on with font fallback in your layout if the metrics
/// for the glyph are zero.
///
STDMETHOD(GetEudcFontCollection)(
_COM_Outptr_ IDWriteFontCollection** fontCollection,
BOOL checkForUpdates = FALSE
) PURE;
///
/// Creates a rendering parameters object with the specified properties.
///
/// The gamma value used for gamma correction, which must be greater than zero and cannot exceed 256.
/// The amount of contrast enhancement, zero or greater.
/// The amount of contrast enhancement to use for grayscale antialiasing, zero or greater.
/// The degree of ClearType level, from 0.0f (no ClearType) to 1.0f (full ClearType).
/// The geometry of a device pixel.
/// Method of rendering glyphs. In most cases, this should be DWRITE_RENDERING_MODE_DEFAULT to automatically use an appropriate mode.
/// Holds the newly created rendering parameters object, or NULL in case of failure.
///
/// Standard HRESULT error code.
///
STDMETHOD(CreateCustomRenderingParams)(
FLOAT gamma,
FLOAT enhancedContrast,
FLOAT enhancedContrastGrayscale,
FLOAT clearTypeLevel,
DWRITE_PIXEL_GEOMETRY pixelGeometry,
DWRITE_RENDERING_MODE renderingMode,
_COM_Outptr_ IDWriteRenderingParams1** renderingParams
) PURE;
using IDWriteFactory::CreateCustomRenderingParams;
};
///
/// The interface that represents an absolute reference to a font face.
/// It contains font face type, appropriate file references and face identification data.
/// Various font data such as metrics, names and glyph outlines is obtained from IDWriteFontFace.
///
DWRITE_BEGIN_INTERFACE(IDWriteFontFace1, "a71efdb4-9fdb-4838-ad90-cfc3be8c3daf") : IDWriteFontFace
{
///
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
///
/// Metrics structure to fill in.
STDMETHOD_(void, GetMetrics)(
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
///
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
///
/// Logical size of the font in DIP units. A DIP
/// ("device-independent pixel") equals 1/96 inch.
/// Number of physical pixels per DIP. For
/// example, if the DPI of the rendering surface is 96 this value is
/// 1.0f. If the DPI is 120, this value is 120.0f/96.
/// Optional transform applied to the glyphs and
/// their positions. This transform is applied after the scaling
/// specified by the font size and pixelsPerDip.
/// Font metrics structure to fill in.
///
/// Standard HRESULT error code.
///
STDMETHOD(GetGdiCompatibleMetrics)(
FLOAT emSize,
FLOAT pixelsPerDip,
_In_opt_ DWRITE_MATRIX const* transform,
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
///
/// Gets caret metrics for the font in design units. These are used by
/// text editors for drawing the correct caret placement/slant.
///
/// Metrics structure to fill in.
STDMETHOD_(void, GetCaretMetrics)(
_Out_ DWRITE_CARET_METRICS* caretMetrics
) PURE;
///
/// Returns the list of character ranges supported by the font, which is
/// useful for scenarios like character picking, glyph display, and
/// efficient font selection lookup. This is similar to GDI's
/// GetFontUnicodeRanges, except that it returns the full Unicode range,
/// not just 16-bit UCS-2.
///
/// Maximum number of character ranges passed
/// in from the client.
/// Array of character ranges.
/// Actual number of character ranges,
/// regardless of the maximum count.
///
/// These ranges are from the cmap, not the OS/2::ulCodePageRange1.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetUnicodeRanges)(
UINT32 maxRangeCount,
_Out_writes_to_opt_(maxRangeCount, *actualRangeCount) DWRITE_UNICODE_RANGE* unicodeRanges,
_Out_ UINT32* actualRangeCount
) PURE;
///
/// Returns true if the font is monospaced, meaning its characters are the
/// same fixed-pitch width (non-proportional).
///
STDMETHOD_(BOOL, IsMonospacedFont)() PURE;
///
/// Returns the advances in design units for a sequences of glyphs.
///
/// Number of glyphs to retrieve advances for.
/// Array of glyph id's to retrieve advances for.
/// Returned advances in font design units for
/// each glyph.
/// Retrieve the glyph's vertical advance height
/// rather than horizontal advance widths.
///
/// This is equivalent to calling GetGlyphMetrics and using only the
/// advance width/height.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetDesignGlyphAdvances)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvances,
BOOL isSideways = FALSE
) PURE;
///
/// Returns the pixel-aligned advances for a sequences of glyphs, the same
/// as GetGdiCompatibleGlyphMetrics would return.
///
/// Logical size of the font in DIP units. A DIP
/// ("device-independent pixel") equals 1/96 inch.
/// Number of physical pixels per DIP. For
/// example, if the DPI of the rendering surface is 96 this value is
/// 1.0f. If the DPI is 120, this value is 120.0f/96.
/// Optional transform applied to the glyphs and
/// their positions. This transform is applied after the scaling
/// specified by the font size and pixelsPerDip.
/// When FALSE, the metrics are the same as
/// GDI aliased text (DWRITE_MEASURING_MODE_GDI_CLASSIC). When TRUE,
/// the metrics are the same as those measured by GDI using a font
/// using CLEARTYPE_NATURAL_QUALITY (DWRITE_MEASURING_MODE_GDI_NATURAL).
/// Retrieve the glyph's vertical advances rather
/// than horizontal advances.
/// Total glyphs to retrieve adjustments for.
/// Array of glyph id's to retrieve advances.
/// Returned advances in font design units for
/// each glyph.
///
/// This is equivalent to calling GetGdiCompatibleGlyphMetrics and using only
/// the advance width/height. Like GetGdiCompatibleGlyphMetrics, these are in
/// design units, meaning they must be scaled down by
/// DWRITE_FONT_METRICS::designUnitsPerEm.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetGdiCompatibleGlyphAdvances)(
FLOAT emSize,
FLOAT pixelsPerDip,
_In_opt_ DWRITE_MATRIX const* transform,
BOOL useGdiNatural,
BOOL isSideways,
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvances
) PURE;
///
/// Retrieves the kerning pair adjustments from the font's kern table.
///
/// Number of glyphs to retrieve adjustments for.
/// Array of glyph id's to retrieve adjustments
/// for.
/// Returned advances in font design units for
/// each glyph. The last glyph adjustment is zero.
///
/// This is not a direct replacement for GDI's character based
/// GetKerningPairs, but it serves the same role, without the client
/// needing to cache them locally. It also uses glyph id's directly
/// rather than UCS-2 characters (how the kern table actually stores
/// them) which avoids glyph collapse and ambiguity, such as the dash
/// and hyphen, or space and non-breaking space.
///
///
/// Newer fonts may have only GPOS kerning instead of the legacy pair
/// table kerning. Such fonts, like Gabriola, will only return 0's for
/// adjustments. This function does not virtualize and flatten these
/// GPOS entries into kerning pairs.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetKerningPairAdjustments)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvanceAdjustments
) PURE;
///
/// Returns whether or not the font supports pair-kerning.
///
///
/// If the font does not support pair table kerning, there is no need to
/// call GetKerningPairAdjustments (it would be all zeroes).
///
///
/// Whether the font supports kerning pairs.
///
STDMETHOD_(BOOL, HasKerningPairs)() PURE;
///
/// Determines the recommended text rendering mode to be used based on the
/// font, size, world transform, and measuring mode.
///
/// Logical font size in DIPs.
/// Number of pixels per logical inch in the horizontal direction.
/// Number of pixels per logical inch in the vertical direction.
/// Specifies the world transform.
/// Specifies the quality of the graphics system's outline rendering,
/// affects the size threshold above which outline rendering is used.
/// Specifies the method used to measure during text layout. For proper
/// glyph spacing, the function returns a rendering mode that is compatible with the specified
/// measuring mode.
/// Receives the recommended rendering mode.
///
/// This method should be used to determine the actual rendering mode in cases where the rendering
/// mode of the rendering params object is DWRITE_RENDERING_MODE_DEFAULT.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetRecommendedRenderingMode)(
FLOAT fontEmSize,
FLOAT dpiX,
FLOAT dpiY,
_In_opt_ DWRITE_MATRIX const* transform,
BOOL isSideways,
DWRITE_OUTLINE_THRESHOLD outlineThreshold,
DWRITE_MEASURING_MODE measuringMode,
_Out_ DWRITE_RENDERING_MODE* renderingMode
) PURE;
///
/// Retrieves the vertical forms of the nominal glyphs retrieved from
/// GetGlyphIndices, using the font's 'vert' table. This is used in
/// CJK vertical layout so the correct characters are shown.
///
/// Number of glyphs to retrieve.
/// Original glyph indices from cmap.
/// The vertical form of glyph indices.
///
/// Call GetGlyphIndices to get the nominal glyph indices, followed by
/// calling this to remap the to the substituted forms, when the run
/// is sideways, and the font has vertical glyph variants.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetVerticalGlyphVariants)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* nominalGlyphIndices,
_Out_writes_(glyphCount) UINT16* verticalGlyphIndices
) PURE;
///
/// Returns whether or not the font has any vertical glyph variants.
///
///
/// For OpenType fonts, this will return true if the font contains a 'vert'
/// feature.
///
///
/// True if the font contains vertical glyph variants.
///
STDMETHOD_(BOOL, HasVerticalGlyphVariants)() PURE;
using IDWriteFontFace::GetMetrics;
using IDWriteFontFace::GetGdiCompatibleMetrics;
using IDWriteFontFace::GetRecommendedRenderingMode;
};
///
/// The IDWriteFont interface represents a physical font in a font collection.
///
DWRITE_BEGIN_INTERFACE(IDWriteFont1, "acd16696-8c14-4f5d-877e-fe3fc1d32738") : IDWriteFont
{
///
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
///
/// Metrics structure to fill in.
STDMETHOD_(void, GetMetrics)(
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
using IDWriteFont::GetMetrics;
///
/// Gets the PANOSE values from the font, used for font selection and
/// matching.
///
/// PANOSE structure to fill in.
///
/// The function does not simulate these, such as substituting a weight or
/// proportion inferred on other values. If the font does not specify them,
/// they are all set to 'any' (0).
///
STDMETHOD_(void, GetPanose)(
_Out_ DWRITE_PANOSE* panose
) PURE;
///
/// Returns the list of character ranges supported by the font, which is
/// useful for scenarios like character picking, glyph display, and
/// efficient font selection lookup. This is similar to GDI's
/// GetFontUnicodeRanges, except that it returns the full Unicode range,
/// not just 16-bit UCS-2.
///
/// Maximum number of character ranges passed
/// in from the client.
/// Array of character ranges.
/// Actual number of character ranges,
/// regardless of the maximum count.
///
/// These ranges are from the cmap, not the OS/2::ulCodePageRange1.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetUnicodeRanges)(
UINT32 maxRangeCount,
_Out_writes_to_opt_(maxRangeCount, *actualRangeCount) DWRITE_UNICODE_RANGE* unicodeRanges,
_Out_ UINT32* actualRangeCount
) PURE;
///
/// Returns true if the font is monospaced, meaning its characters are the
/// same fixed-pitch width (non-proportional).
///
STDMETHOD_(BOOL, IsMonospacedFont)() PURE;
};
///
/// The interface that represents text rendering settings for glyph rasterization and filtering.
///
DWRITE_BEGIN_INTERFACE(IDWriteRenderingParams1, "94413cf4-a6fc-4248-8b50-6674348fcad3") : IDWriteRenderingParams
{
///
/// Gets the amount of contrast enhancement to use for grayscale antialiasing.
/// Valid values are greater than or equal to zero.
///
STDMETHOD_(FLOAT, GetGrayscaleEnhancedContrast)() PURE;
};
///
/// Analyzes various text properties for complex script processing.
///
DWRITE_BEGIN_INTERFACE(IDWriteTextAnalyzer1, "80DAD800-E21F-4E83-96CE-BFCCE500DB7C") : IDWriteTextAnalyzer
{
///
/// Applies spacing between characters, properly adjusting glyph clusters
/// and diacritics.
///
/// The spacing before each character, in reading order.
/// The spacing after each character, in reading order.
/// The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.
/// The length of the clustermap and original text.
/// The number of glyphs.
/// Mapping from character ranges to glyph ranges.
/// The advance width of each glyph.
/// The offset of the origin of each glyph.
/// Properties of each glyph, from GetGlyphs.
/// The new advance width of each glyph.
/// The new offset of the origin of each glyph.
///
/// The input and output advances/offsets are allowed to alias the same array.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(ApplyCharacterSpacing)(
FLOAT leadingSpacing,
FLOAT trailingSpacing,
FLOAT minimumAdvanceWidth,
UINT32 textLength,
UINT32 glyphCount,
_In_reads_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* glyphOffsets,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_writes_(glyphCount) FLOAT* modifiedGlyphAdvances,
_Out_writes_(glyphCount) DWRITE_GLYPH_OFFSET* modifiedGlyphOffsets
) PURE;
///
/// Retrieves the given baseline from the font.
///
/// The font face to read.
/// The baseline of interest.
/// Whether the baseline is vertical or horizontal.
/// Simulate the baseline if it is missing in the font.
/// Script analysis result from AnalyzeScript.
/// The language of the run.
/// The baseline coordinate value in design units.
/// Whether the returned baseline exists in the font.
///
/// If the baseline does not exist in the font, it is not considered an
/// error, but the function will return exists = false. You may then use
/// heuristics to calculate the missing base, or, if the flag
/// simulationAllowed is true, the function will compute a reasonable
/// approximation for you.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetBaseline)(
_In_ IDWriteFontFace* fontFace,
DWRITE_BASELINE baseline,
BOOL isVertical,
BOOL isSimulationAllowed,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
_In_opt_z_ WCHAR const* localeName,
_Out_ INT32* baselineCoordinate,
_Out_ BOOL* exists
) PURE;
///
/// Analyzes a text range for script orientation, reading text and
/// attributes from the source and reporting results to the sink.
///
/// Source object to analyze.
/// Starting position within the source object.
/// Length to analyze.
/// Callback object.
///
/// Standard HRESULT error code.
///
///
/// All bidi analysis should be resolved before calling this.
///
STDMETHOD(AnalyzeVerticalGlyphOrientation)(
_In_ IDWriteTextAnalysisSource1* analysisSource,
UINT32 textPosition,
UINT32 textLength,
_In_ IDWriteTextAnalysisSink1* analysisSink
) PURE;
///
/// Returns 2x3 transform matrix for the respective angle to draw the
/// glyph run.
///
/// The angle reported into
/// SetGlyphOrientation.
/// Whether the run's glyphs are sideways or not.
/// Returned transform.
///
///
/// Standard HRESULT error code.
///
///
/// The returned displacement is zero.
///
STDMETHOD(GetGlyphOrientationTransform)(
DWRITE_GLYPH_ORIENTATION_ANGLE glyphOrientationAngle,
BOOL isSideways,
_Out_ DWRITE_MATRIX* transform
) PURE;
///
/// Returns the properties for a given script.
///
/// The script for a run of text returned
/// from IDWriteTextAnalyzer::AnalyzeScript.
/// Information for the script.
///
/// Returns properties for the given script. If the script is invalid,
/// it returns generic properties for the unknown script and E_INVALIDARG.
///
STDMETHOD(GetScriptProperties)(
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
_Out_ DWRITE_SCRIPT_PROPERTIES* scriptProperties
) PURE;
///
/// Determines the complexity of text, and whether or not full script
/// shaping needs to be called (GetGlyphs).
///
/// The font face to read.
/// Length of the text to check.
/// The text to check for complexity. This string
/// may be UTF-16, but any supplementary characters will be considered
/// complex.
/// If true, the text is simple, and the
/// glyphIndices array will already have the nominal glyphs for you.
/// Otherwise you need to call GetGlyphs to properly shape complex
/// scripts and OpenType features.
///
/// The length read of the text run with the
/// same complexity, simple or complex. You may call again from that
/// point onward.
/// Optional glyph indices for the text. If the
/// function returned that the text was simple, you already have the
/// glyphs you need. Otherwise the glyph indices are not meaningful,
/// and you should call shaping instead.
///
/// Text is not simple if the characters are part of a script that has
/// complex shaping requirements, require bidi analysis, combine with
/// other characters, reside in the supplementary planes, or have glyphs
/// which participate in standard OpenType features. The length returned
/// will not split combining marks from their base characters.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetTextComplexity)(
_In_reads_(textLength) WCHAR const* textString,
UINT32 textLength,
_In_ IDWriteFontFace* fontFace,
_Out_ BOOL* isTextSimple,
_Out_range_(0, textLength) UINT32* textLengthRead,
_Out_writes_to_opt_(textLength, *textLengthRead) UINT16* glyphIndices
) PURE;
///
/// Retrieves justification opportunity information for each of the glyphs
/// given the text and shaping glyph properties.
///
/// Font face that was used for shaping. This is
/// mainly important for returning correct results of the kashida
/// width.
/// Font em size used for the glyph run.
/// Script of the text from the itemizer.
/// Length of the text.
/// Number of glyphs.
/// Characters used to produce the glyphs.
/// Clustermap produced from shaping.
/// Glyph properties produced from shaping.
/// Receives information for the
/// allowed justification expansion/compression for each glyph.
///
/// This function is called per-run, after shaping is done via GetGlyphs().
/// Note this function only supports natural metrics (DWRITE_MEASURING_MODE_NATURAL).
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetJustificationOpportunities)(
_In_opt_ IDWriteFontFace* fontFace,
FLOAT fontEmSize,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
UINT32 textLength,
UINT32 glyphCount,
_In_reads_(textLength) WCHAR const* textString,
_In_reads_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_writes_(glyphCount) DWRITE_JUSTIFICATION_OPPORTUNITY* justificationOpportunities
) PURE;
///
/// Justifies an array of glyph advances to fit the line width.
///
/// Width of the line.
/// Number of glyphs.
/// Opportunities per glyph. Call
/// GetJustificationOpportunities() to get suitable opportunities
/// according to script.
/// Original glyph advances from shaping.
/// Original glyph offsets from shaping.
/// Justified glyph advances.
/// Justified glyph offsets.
///
/// This is called after all the opportunities have been collected, and it
/// spans across the entire line. The input and output arrays are allowed
/// to alias each other, permitting in-place update.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(JustifyGlyphAdvances)(
FLOAT lineWidth,
UINT32 glyphCount,
_In_reads_(glyphCount) DWRITE_JUSTIFICATION_OPPORTUNITY const* justificationOpportunities,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* glyphOffsets,
_Out_writes_(glyphCount) FLOAT* justifiedGlyphAdvances,
_Out_writes_(glyphCount) DWRITE_GLYPH_OFFSET* justifiedGlyphOffsets
) PURE;
///
/// Fills in new glyphs for complex scripts where justification increased
/// the advances of glyphs, such as Arabic with kashida.
///
/// Font face used for shaping.
/// Font em size used for the glyph run.
/// Script of the text from the itemizer.
/// Length of the text.
/// Number of glyphs.
/// Maximum number of output glyphs allocated
/// by caller.
/// Clustermap produced from shaping.
/// Original glyphs produced from shaping.
/// Original glyph advances produced from shaping.
/// Justified glyph advances from
/// JustifyGlyphAdvances().
/// Justified glyph offsets from
/// JustifyGlyphAdvances().
/// Properties of each glyph, from GetGlyphs.
/// The new glyph count written to the
/// modified arrays, or the needed glyph count if the size is not
/// large enough.
/// Updated clustermap.
/// Updated glyphs with new glyphs
/// inserted where needed.
/// Updated glyph advances.
/// Updated glyph offsets.
///
/// This is called after the line has been justified, and it is per-run.
/// It only needs to be called if the script has a specific justification
/// character via GetScriptProperties, and it is mainly for cursive scripts
/// like Arabic. If maxGlyphCount is not large enough, the error
/// E_NOT_SUFFICIENT_BUFFER will be returned, with actualGlyphCount holding
/// the final/needed glyph count.
///
///
/// Standard HRESULT error code.
///
STDMETHOD(GetJustifiedGlyphs)(
_In_opt_ IDWriteFontFace* fontFace,
FLOAT fontEmSize,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
UINT32 textLength,
UINT32 glyphCount,
UINT32 maxGlyphCount,
_In_reads_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) FLOAT const* justifiedGlyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* justifiedGlyphOffsets,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_range_(glyphCount, maxGlyphCount) UINT32* actualGlyphCount,
_Out_writes_(textLength) UINT16* modifiedClusterMap,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) UINT16* modifiedGlyphIndices,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) FLOAT* modifiedGlyphAdvances,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) DWRITE_GLYPH_OFFSET* modifiedGlyphOffsets
) PURE;
};
///
/// The interface implemented by the client to provide needed information to
/// the text analyzer, such as the text and associated text properties.
/// If any of these callbacks returns an error, the analysis functions will
/// stop prematurely and return a callback error.
///
DWRITE_BEGIN_INTERFACE(IDWriteTextAnalysisSource1, "639CFAD8-0FB4-4B21-A58A-067920120009") : IDWriteTextAnalysisSource
{
///
/// The text analyzer calls back to this to get the desired glyph
/// orientation and resolved bidi level, which it uses along with the
/// script properties of the text to determine the actual orientation of
/// each character, which it reports back to the client via the sink
/// SetGlyphOrientation method.
///
/// First position of the piece to obtain. All
/// positions are in UTF-16 code-units, not whole characters, which
/// matters when supplementary characters are used.
/// Number of UTF-16 units of the retrieved chunk.
/// The returned length is not the length of the block, but the length
/// remaining in the block, from the given position until its end.
/// So querying for a position that is 75 positions into a 100
/// postition block would return 25.
/// The type of glyph orientation the
/// client wants for this range, up to the returned text length.
/// The bidi level for this range up to
/// the returned text length, which comes from an earlier
/// bidirectional analysis.
///
/// Standard HRESULT error code. Returning an error will abort the
/// analysis.
///
STDMETHOD(GetVerticalGlyphOrientation)(
UINT32 textPosition,
_Out_ UINT32* textLength,
_Out_ DWRITE_VERTICAL_GLYPH_ORIENTATION* glyphOrientation,
_Out_ UINT8* bidiLevel
) PURE;
};
///
/// The interface implemented by the client to receive the
/// output of the text analyzers.
///
DWRITE_BEGIN_INTERFACE(IDWriteTextAnalysisSink1, "B0D941A0-85E7-4D8B-9FD3-5CED9934482A") : IDWriteTextAnalysisSink
{
///
/// The text analyzer calls back to this to report the actual orientation
/// of each character for shaping and drawing.
///
/// Starting position to report from.
/// Number of UTF-16 units of the reported range.
/// Angle of the glyphs within the text
/// range (pass to GetGlyphOrientationTransform to get the world
/// relative transform).
/// The adjusted bidi level to be used by
/// the client layout for reordering runs. This will differ from the
/// resolved bidi level retrieved from the source for cases such as
/// Arabic stacked top-to-bottom, where the glyphs are still shaped
/// as RTL, but the runs are TTB along with any CJK or Latin.
/// Whether the glyphs are rotated on their side,
/// which is the default case for CJK and the case stacked Latin
/// Whether the script should be shaped as
/// right-to-left. For Arabic stacked top-to-bottom, even when the
/// adjusted bidi level is coerced to an even level, this will still
/// be true.
///
/// A successful code or error code to abort analysis.
///
STDMETHOD(SetGlyphOrientation)(
UINT32 textPosition,
UINT32 textLength,
DWRITE_GLYPH_ORIENTATION_ANGLE glyphOrientationAngle,
UINT8 adjustedBidiLevel,
BOOL isSideways,
BOOL isRightToLeft
) PURE;
};
///
/// The IDWriteTextLayout1 interface represents a block of text after it has
/// been fully analyzed and formatted.
///
/// All coordinates are in device independent pixels (DIPs).
///
DWRITE_BEGIN_INTERFACE(IDWriteTextLayout1, "9064D822-80A7-465C-A986-DF65F78B8FEB") : IDWriteTextLayout
{
///
/// Enables/disables pair-kerning on the given range.
///
/// The Boolean flag indicates whether text is pair-kerned.
/// Text range to which this change applies.
///
/// Standard HRESULT error code.
///
STDMETHOD(SetPairKerning)(
BOOL isPairKerningEnabled,
DWRITE_TEXT_RANGE textRange
) PURE;
///
/// Get whether or not pair-kerning is enabled at given position.
///
/// The current text position.
/// The Boolean flag indicates whether text is pair-kerned.
/// The position range of the current format.
///
/// Standard HRESULT error code.
///
STDMETHOD(GetPairKerning)(
UINT32 currentPosition,
_Out_ BOOL* isPairKerningEnabled,
_Out_opt_ DWRITE_TEXT_RANGE* textRange = NULL
) PURE;
///
/// Sets the spacing between characters.
///
/// The spacing before each character, in reading order.
/// The spacing after each character, in reading order.
/// The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.
/// Text range to which this change applies.
///
/// Standard HRESULT error code.
///
STDMETHOD(SetCharacterSpacing)(
FLOAT leadingSpacing,
FLOAT trailingSpacing,
FLOAT minimumAdvanceWidth,
DWRITE_TEXT_RANGE textRange
) PURE;
///
/// Gets the spacing between characters.
///
/// The current text position.
/// The spacing before each character, in reading order.
/// The spacing after each character, in reading order.
/// The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.
/// The position range of the current format.
///
/// Standard HRESULT error code.
///
STDMETHOD(GetCharacterSpacing)(
UINT32 currentPosition,
_Out_ FLOAT* leadingSpacing,
_Out_ FLOAT* trailingSpacing,
_Out_ FLOAT* minimumAdvanceWidth,
_Out_opt_ DWRITE_TEXT_RANGE* textRange = NULL
) PURE;
};
///
/// Represents the type of antialiasing to use for text when the rendering mode calls for
/// antialiasing.
///
enum DWRITE_TEXT_ANTIALIAS_MODE
{
///
/// ClearType antialiasing computes coverage independently for the red, green, and blue
/// color elements of each pixel. This allows for more detail than conventional antialiasing.
/// However, because there is no one alpha value for each pixel, ClearType is not suitable
/// rendering text onto a transparent intermediate bitmap.
///
DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE,
///
/// Grayscale antialiasing computes one coverage value for each pixel. Because the alpha
/// value of each pixel is well-defined, text can be rendered onto a transparent bitmap,
/// which can then be composited with other content. Note that grayscale rendering with
/// IDWriteBitmapRenderTarget1 uses premultiplied alpha.
///
DWRITE_TEXT_ANTIALIAS_MODE_GRAYSCALE
};
///
/// Encapsulates a 32-bit device independent bitmap and device context, which can be used for rendering glyphs.
///
DWRITE_BEGIN_INTERFACE(IDWriteBitmapRenderTarget1, "791e8298-3ef3-4230-9880-c9bdecc42064") : IDWriteBitmapRenderTarget
{
///
/// Gets the current text antialiasing mode of the bitmap render target.
///
///
/// Returns the antialiasing mode.
///
STDMETHOD_(DWRITE_TEXT_ANTIALIAS_MODE, GetTextAntialiasMode)() PURE;
///
/// Sets the current text antialiasing mode of the bitmap render target.
///
///
/// Returns S_OK if successful, or E_INVALIDARG if the argument is not valid.
///
///
/// The antialiasing mode of a newly-created bitmap render target defaults to
/// DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE. An application can change the antialiasing
/// mode by calling SetTextAntialiasMode. For example, an application might specify
/// grayscale antialiasing when rendering text onto a transparent bitmap.
///
STDMETHOD(SetTextAntialiasMode)(
DWRITE_TEXT_ANTIALIAS_MODE antialiasMode
) PURE;
};
#endif /* DWRITE_1_H_INCLUDED */