// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1 // swiftlint:disable all import Foundation @_spi(WinRTInternal) @_spi(WinRTImplements) import WindowsFoundation import CWinRT fileprivate func makeIClosableNotifierFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI.IClosableNotifier = try! abi.QueryInterface() return __IMPL_Microsoft_UI.IClosableNotifierBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIAnimationObjectFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.IAnimationObject = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.IAnimationObjectBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeICompositionAnimationBaseFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.ICompositionAnimationBase = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.ICompositionAnimationBaseBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeICompositionSupportsSystemBackdropFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.ICompositionSupportsSystemBackdrop = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.ICompositionSupportsSystemBackdropBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeICompositionSurfaceFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.ICompositionSurface = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.ICompositionSurfaceBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeICompositionSurfaceFacadeFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.ICompositionSurfaceFacade = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.ICompositionSurfaceFacadeBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIVisualElementFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.IVisualElement = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.IVisualElementBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIVisualElement2From(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition.IVisualElement2 = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition.IVisualElement2Bridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeICompositionInteractionSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition_Interactions.ICompositionInteractionSource = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition_Interactions.ICompositionInteractionSourceBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIInteractionTrackerOwnerFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition_Interactions.IInteractionTrackerOwner = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition_Interactions.IInteractionTrackerOwnerBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeISystemBackdropControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition_SystemBackdrops.ISystemBackdropController = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition_SystemBackdrops.ISystemBackdropControllerBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeISystemBackdropControllerWithTargetsFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Composition_SystemBackdrops.ISystemBackdropControllerWithTargets = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Composition_SystemBackdrops.ISystemBackdropControllerWithTargetsBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIContentSiteBridgeFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Content.IContentSiteBridge = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Content.IContentSiteBridgeBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIPointerPointTransformFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_UI_Input.IPointerPointTransform = try! abi.QueryInterface() return __IMPL_Microsoft_UI_Input.IPointerPointTransformBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIResourceContextFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_Windows_ApplicationModel_Resources.IResourceContext = try! abi.QueryInterface() return __IMPL_Microsoft_Windows_ApplicationModel_Resources.IResourceContextBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeIResourceManagerFrom(abi: WindowsFoundation.IInspectable) -> Any { let swiftAbi: __ABI_Microsoft_Windows_ApplicationModel_Resources.IResourceManager = try! abi.QueryInterface() return __IMPL_Microsoft_Windows_ApplicationModel_Resources.IResourceManagerBridge.from(abi: RawPointer(swiftAbi))! } fileprivate func makeAmbientLightFrom(abi: WindowsFoundation.IInspectable) -> Any { return AmbientLight(fromAbi: abi) } fileprivate func makeAnimationControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { return AnimationController(fromAbi: abi) } fileprivate func makeAnimationPropertyInfoFrom(abi: WindowsFoundation.IInspectable) -> Any { return AnimationPropertyInfo(fromAbi: abi) } fileprivate func makeBackEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return BackEasingFunction(fromAbi: abi) } fileprivate func makeBooleanKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return BooleanKeyFrameAnimation(fromAbi: abi) } fileprivate func makeBounceEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return BounceEasingFunction(fromAbi: abi) } fileprivate func makeBounceScalarNaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return BounceScalarNaturalMotionAnimation(fromAbi: abi) } fileprivate func makeBounceVector2NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return BounceVector2NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeBounceVector3NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return BounceVector3NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeCircleEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CircleEasingFunction(fromAbi: abi) } fileprivate func makeColorKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return ColorKeyFrameAnimation(fromAbi: abi) } fileprivate func makeCompositionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionAnimation(fromAbi: abi) } fileprivate func makeCompositionAnimationGroupFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionAnimationGroup(fromAbi: abi) } fileprivate func makeCompositionBackdropBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionBackdropBrush(fromAbi: abi) } fileprivate func makeCompositionBatchCompletedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionBatchCompletedEventArgs(fromAbi: abi) } fileprivate func makeCompositionBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionBrush(fromAbi: abi) } fileprivate func makeCompositionCapabilitiesFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionCapabilities(fromAbi: abi) } fileprivate func makeCompositionClipFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionClip(fromAbi: abi) } fileprivate func makeCompositionColorBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionColorBrush(fromAbi: abi) } fileprivate func makeCompositionColorGradientStopFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionColorGradientStop(fromAbi: abi) } fileprivate func makeCompositionColorGradientStopCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionColorGradientStopCollection(fromAbi: abi) } fileprivate func makeCompositionCommitBatchFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionCommitBatch(fromAbi: abi) } fileprivate func makeCompositionContainerShapeFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionContainerShape(fromAbi: abi) } fileprivate func makeCompositionDrawingSurfaceFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionDrawingSurface(fromAbi: abi) } fileprivate func makeCompositionEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionEasingFunction(fromAbi: abi) } fileprivate func makeCompositionEffectBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionEffectBrush(fromAbi: abi) } fileprivate func makeCompositionEffectFactoryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionEffectFactory(fromAbi: abi) } fileprivate func makeCompositionEffectSourceParameterFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionEffectSourceParameter(fromAbi: abi) } fileprivate func makeCompositionEllipseGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionEllipseGeometry(fromAbi: abi) } fileprivate func makeCompositionGeometricClipFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionGeometricClip(fromAbi: abi) } fileprivate func makeCompositionGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionGeometry(fromAbi: abi) } fileprivate func makeCompositionGradientBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionGradientBrush(fromAbi: abi) } fileprivate func makeCompositionGraphicsDeviceFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionGraphicsDevice(fromAbi: abi) } fileprivate func makeCompositionLightFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionLight(fromAbi: abi) } fileprivate func makeCompositionLineGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionLineGeometry(fromAbi: abi) } fileprivate func makeCompositionLinearGradientBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionLinearGradientBrush(fromAbi: abi) } fileprivate func makeCompositionMaskBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionMaskBrush(fromAbi: abi) } fileprivate func makeCompositionMipmapSurfaceFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionMipmapSurface(fromAbi: abi) } fileprivate func makeCompositionNineGridBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionNineGridBrush(fromAbi: abi) } fileprivate func makeCompositionObjectFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionObject(fromAbi: abi) } fileprivate func makeCompositionPathFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionPath(fromAbi: abi) } fileprivate func makeCompositionPathGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionPathGeometry(fromAbi: abi) } fileprivate func makeCompositionProjectedShadowFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionProjectedShadow(fromAbi: abi) } fileprivate func makeCompositionProjectedShadowCasterFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionProjectedShadowCaster(fromAbi: abi) } fileprivate func makeCompositionProjectedShadowCasterCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionProjectedShadowCasterCollection(fromAbi: abi) } fileprivate func makeCompositionProjectedShadowReceiverFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionProjectedShadowReceiver(fromAbi: abi) } fileprivate func makeCompositionProjectedShadowReceiverUnorderedCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionProjectedShadowReceiverUnorderedCollection(fromAbi: abi) } fileprivate func makeCompositionPropertySetFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionPropertySet(fromAbi: abi) } fileprivate func makeCompositionRadialGradientBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionRadialGradientBrush(fromAbi: abi) } fileprivate func makeCompositionRectangleGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionRectangleGeometry(fromAbi: abi) } fileprivate func makeCompositionRoundedRectangleGeometryFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionRoundedRectangleGeometry(fromAbi: abi) } fileprivate func makeCompositionScopedBatchFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionScopedBatch(fromAbi: abi) } fileprivate func makeCompositionShadowFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionShadow(fromAbi: abi) } fileprivate func makeCompositionShapeFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionShape(fromAbi: abi) } fileprivate func makeCompositionShapeCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionShapeCollection(fromAbi: abi) } fileprivate func makeCompositionSpriteShapeFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionSpriteShape(fromAbi: abi) } fileprivate func makeCompositionStrokeDashArrayFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionStrokeDashArray(fromAbi: abi) } fileprivate func makeCompositionSurfaceBrushFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionSurfaceBrush(fromAbi: abi) } fileprivate func makeCompositionTransformFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionTransform(fromAbi: abi) } fileprivate func makeCompositionViewBoxFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionViewBox(fromAbi: abi) } fileprivate func makeCompositionVirtualDrawingSurfaceFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionVirtualDrawingSurface(fromAbi: abi) } fileprivate func makeCompositionVisualSurfaceFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionVisualSurface(fromAbi: abi) } fileprivate func makeCompositorFrom(abi: WindowsFoundation.IInspectable) -> Any { return Compositor(fromAbi: abi) } fileprivate func makeContainerVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContainerVisual(fromAbi: abi) } fileprivate func makeCubicBezierEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CubicBezierEasingFunction(fromAbi: abi) } fileprivate func makeDistantLightFrom(abi: WindowsFoundation.IInspectable) -> Any { return DistantLight(fromAbi: abi) } fileprivate func makeDropShadowFrom(abi: WindowsFoundation.IInspectable) -> Any { return DropShadow(fromAbi: abi) } fileprivate func makeElasticEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return ElasticEasingFunction(fromAbi: abi) } fileprivate func makeExponentialEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return ExponentialEasingFunction(fromAbi: abi) } fileprivate func makeExpressionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return ExpressionAnimation(fromAbi: abi) } fileprivate func makeImplicitAnimationCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return ImplicitAnimationCollection(fromAbi: abi) } fileprivate func makeInitialValueExpressionCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return InitialValueExpressionCollection(fromAbi: abi) } fileprivate func makeInsetClipFrom(abi: WindowsFoundation.IInspectable) -> Any { return InsetClip(fromAbi: abi) } fileprivate func makeKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return KeyFrameAnimation(fromAbi: abi) } fileprivate func makeLayerVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return LayerVisual(fromAbi: abi) } fileprivate func makeLinearEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return LinearEasingFunction(fromAbi: abi) } fileprivate func makeNaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return NaturalMotionAnimation(fromAbi: abi) } fileprivate func makePathKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return PathKeyFrameAnimation(fromAbi: abi) } fileprivate func makePointLightFrom(abi: WindowsFoundation.IInspectable) -> Any { return PointLight(fromAbi: abi) } fileprivate func makePowerEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return PowerEasingFunction(fromAbi: abi) } fileprivate func makeQuaternionKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return QuaternionKeyFrameAnimation(fromAbi: abi) } fileprivate func makeRectangleClipFrom(abi: WindowsFoundation.IInspectable) -> Any { return RectangleClip(fromAbi: abi) } fileprivate func makeRedirectVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return RedirectVisual(fromAbi: abi) } fileprivate func makeRenderingDeviceReplacedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return RenderingDeviceReplacedEventArgs(fromAbi: abi) } fileprivate func makeScalarKeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return ScalarKeyFrameAnimation(fromAbi: abi) } fileprivate func makeScalarNaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return ScalarNaturalMotionAnimation(fromAbi: abi) } fileprivate func makeShapeVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return ShapeVisual(fromAbi: abi) } fileprivate func makeSineEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return SineEasingFunction(fromAbi: abi) } fileprivate func makeSpotLightFrom(abi: WindowsFoundation.IInspectable) -> Any { return SpotLight(fromAbi: abi) } fileprivate func makeSpringScalarNaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return SpringScalarNaturalMotionAnimation(fromAbi: abi) } fileprivate func makeSpringVector2NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return SpringVector2NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeSpringVector3NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return SpringVector3NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeSpriteVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return SpriteVisual(fromAbi: abi) } fileprivate func makeStepEasingFunctionFrom(abi: WindowsFoundation.IInspectable) -> Any { return StepEasingFunction(fromAbi: abi) } fileprivate func makeVector2KeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return Vector2KeyFrameAnimation(fromAbi: abi) } fileprivate func makeVector2NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return Vector2NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeVector3KeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return Vector3KeyFrameAnimation(fromAbi: abi) } fileprivate func makeVector3NaturalMotionAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return Vector3NaturalMotionAnimation(fromAbi: abi) } fileprivate func makeVector4KeyFrameAnimationFrom(abi: WindowsFoundation.IInspectable) -> Any { return Vector4KeyFrameAnimation(fromAbi: abi) } fileprivate func makeVisualFrom(abi: WindowsFoundation.IInspectable) -> Any { return Visual(fromAbi: abi) } fileprivate func makeVisualCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return VisualCollection(fromAbi: abi) } fileprivate func makeVisualUnorderedCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return VisualUnorderedCollection(fromAbi: abi) } fileprivate func makeCompositionConditionalValueFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionConditionalValue(fromAbi: abi) } fileprivate func makeCompositionInteractionSourceCollectionFrom(abi: WindowsFoundation.IInspectable) -> Any { return CompositionInteractionSourceCollection(fromAbi: abi) } fileprivate func makeInteractionSourceConfigurationFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionSourceConfiguration(fromAbi: abi) } fileprivate func makeInteractionTrackerFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTracker(fromAbi: abi) } fileprivate func makeInteractionTrackerCustomAnimationStateEnteredArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerCustomAnimationStateEnteredArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerIdleStateEnteredArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerIdleStateEnteredArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerInertiaModifierFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInertiaModifier(fromAbi: abi) } fileprivate func makeInteractionTrackerInertiaMotionFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInertiaMotion(fromAbi: abi) } fileprivate func makeInteractionTrackerInertiaNaturalMotionFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInertiaNaturalMotion(fromAbi: abi) } fileprivate func makeInteractionTrackerInertiaRestingValueFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInertiaRestingValue(fromAbi: abi) } fileprivate func makeInteractionTrackerInertiaStateEnteredArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInertiaStateEnteredArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerInteractingStateEnteredArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerInteractingStateEnteredArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerRequestIgnoredArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerRequestIgnoredArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerValuesChangedArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerValuesChangedArgs(fromAbi: abi) } fileprivate func makeInteractionTrackerVector2InertiaModifierFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerVector2InertiaModifier(fromAbi: abi) } fileprivate func makeInteractionTrackerVector2InertiaNaturalMotionFrom(abi: WindowsFoundation.IInspectable) -> Any { return InteractionTrackerVector2InertiaNaturalMotion(fromAbi: abi) } fileprivate func makeVisualInteractionSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { return VisualInteractionSource(fromAbi: abi) } fileprivate func makeDesktopAcrylicControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { return DesktopAcrylicController(fromAbi: abi) } fileprivate func makeMicaControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { return MicaController(fromAbi: abi) } fileprivate func makeSystemBackdropConfigurationFrom(abi: WindowsFoundation.IInspectable) -> Any { return SystemBackdropConfiguration(fromAbi: abi) } fileprivate func makeContentCoordinateConverterFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentCoordinateConverter(fromAbi: abi) } fileprivate func makeContentDeferralFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentDeferral(fromAbi: abi) } fileprivate func makeContentEnvironmentSettingChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentEnvironmentSettingChangedEventArgs(fromAbi: abi) } fileprivate func makeContentEnvironmentStateChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentEnvironmentStateChangedEventArgs(fromAbi: abi) } fileprivate func makeContentIslandFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentIsland(fromAbi: abi) } fileprivate func makeContentIslandAutomationProviderRequestedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentIslandAutomationProviderRequestedEventArgs(fromAbi: abi) } fileprivate func makeContentIslandEnvironmentFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentIslandEnvironment(fromAbi: abi) } fileprivate func makeContentIslandStateChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContentIslandStateChangedEventArgs(fromAbi: abi) } fileprivate func makeDispatcherExitDeferralFrom(abi: WindowsFoundation.IInspectable) -> Any { return DispatcherExitDeferral(fromAbi: abi) } fileprivate func makeDispatcherQueueFrom(abi: WindowsFoundation.IInspectable) -> Any { return DispatcherQueue(fromAbi: abi) } fileprivate func makeDispatcherQueueControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { return DispatcherQueueController(fromAbi: abi) } fileprivate func makeDispatcherQueueShutdownStartingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return DispatcherQueueShutdownStartingEventArgs(fromAbi: abi) } fileprivate func makeDispatcherQueueTimerFrom(abi: WindowsFoundation.IInspectable) -> Any { return DispatcherQueueTimer(fromAbi: abi) } fileprivate func makeCharacterReceivedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return CharacterReceivedEventArgs(fromAbi: abi) } fileprivate func makeContextMenuKeyEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ContextMenuKeyEventArgs(fromAbi: abi) } fileprivate func makeCrossSlidingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return CrossSlidingEventArgs(fromAbi: abi) } fileprivate func makeDraggingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return DraggingEventArgs(fromAbi: abi) } fileprivate func makeFocusChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return FocusChangedEventArgs(fromAbi: abi) } fileprivate func makeFocusNavigationRequestFrom(abi: WindowsFoundation.IInspectable) -> Any { return FocusNavigationRequest(fromAbi: abi) } fileprivate func makeFocusNavigationRequestEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return FocusNavigationRequestEventArgs(fromAbi: abi) } fileprivate func makeGestureRecognizerFrom(abi: WindowsFoundation.IInspectable) -> Any { return GestureRecognizer(fromAbi: abi) } fileprivate func makeHoldingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return HoldingEventArgs(fromAbi: abi) } fileprivate func makeInputActivationListenerFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputActivationListener(fromAbi: abi) } fileprivate func makeInputActivationListenerActivationChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputActivationListenerActivationChangedEventArgs(fromAbi: abi) } fileprivate func makeInputCursorFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputCursor(fromAbi: abi) } fileprivate func makeInputCustomCursorFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputCustomCursor(fromAbi: abi) } fileprivate func makeInputDesktopNamedResourceCursorFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputDesktopNamedResourceCursor(fromAbi: abi) } fileprivate func makeInputDesktopResourceCursorFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputDesktopResourceCursor(fromAbi: abi) } fileprivate func makeInputFocusControllerFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputFocusController(fromAbi: abi) } fileprivate func makeInputFocusNavigationHostFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputFocusNavigationHost(fromAbi: abi) } fileprivate func makeInputKeyboardSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputKeyboardSource(fromAbi: abi) } fileprivate func makeInputLightDismissActionFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputLightDismissAction(fromAbi: abi) } fileprivate func makeInputLightDismissEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputLightDismissEventArgs(fromAbi: abi) } fileprivate func makeInputNonClientPointerSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputNonClientPointerSource(fromAbi: abi) } fileprivate func makeInputObjectFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputObject(fromAbi: abi) } fileprivate func makeInputPointerSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputPointerSource(fromAbi: abi) } fileprivate func makeInputPreTranslateKeyboardSourceFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputPreTranslateKeyboardSource(fromAbi: abi) } fileprivate func makeInputSystemCursorFrom(abi: WindowsFoundation.IInspectable) -> Any { return InputSystemCursor(fromAbi: abi) } fileprivate func makeKeyEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return KeyEventArgs(fromAbi: abi) } fileprivate func makeManipulationCompletedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ManipulationCompletedEventArgs(fromAbi: abi) } fileprivate func makeManipulationInertiaStartingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ManipulationInertiaStartingEventArgs(fromAbi: abi) } fileprivate func makeManipulationStartedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ManipulationStartedEventArgs(fromAbi: abi) } fileprivate func makeManipulationUpdatedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ManipulationUpdatedEventArgs(fromAbi: abi) } fileprivate func makeMouseWheelParametersFrom(abi: WindowsFoundation.IInspectable) -> Any { return MouseWheelParameters(fromAbi: abi) } fileprivate func makeNonClientCaptionTappedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return NonClientCaptionTappedEventArgs(fromAbi: abi) } fileprivate func makeNonClientPointerEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return NonClientPointerEventArgs(fromAbi: abi) } fileprivate func makeNonClientRegionsChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return NonClientRegionsChangedEventArgs(fromAbi: abi) } fileprivate func makePointerEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return PointerEventArgs(fromAbi: abi) } fileprivate func makePointerPointFrom(abi: WindowsFoundation.IInspectable) -> Any { return PointerPoint(fromAbi: abi) } fileprivate func makePointerPointPropertiesFrom(abi: WindowsFoundation.IInspectable) -> Any { return PointerPointProperties(fromAbi: abi) } fileprivate func makePointerPredictorFrom(abi: WindowsFoundation.IInspectable) -> Any { return PointerPredictor(fromAbi: abi) } fileprivate func makeRightTappedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return RightTappedEventArgs(fromAbi: abi) } fileprivate func makeTappedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return TappedEventArgs(fromAbi: abi) } fileprivate func makeAppWindowFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppWindow(fromAbi: abi) } fileprivate func makeAppWindowChangedEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppWindowChangedEventArgs(fromAbi: abi) } fileprivate func makeAppWindowClosingEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppWindowClosingEventArgs(fromAbi: abi) } fileprivate func makeAppWindowPresenterFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppWindowPresenter(fromAbi: abi) } fileprivate func makeAppWindowTitleBarFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppWindowTitleBar(fromAbi: abi) } fileprivate func makeDisplayAreaFrom(abi: WindowsFoundation.IInspectable) -> Any { return DisplayArea(fromAbi: abi) } fileprivate func makeDisplayAreaWatcherFrom(abi: WindowsFoundation.IInspectable) -> Any { return DisplayAreaWatcher(fromAbi: abi) } fileprivate func makeFullScreenPresenterFrom(abi: WindowsFoundation.IInspectable) -> Any { return FullScreenPresenter(fromAbi: abi) } fileprivate func makeOverlappedPresenterFrom(abi: WindowsFoundation.IInspectable) -> Any { return OverlappedPresenter(fromAbi: abi) } fileprivate func makeAppActivationArgumentsFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppActivationArguments(fromAbi: abi) } fileprivate func makeAppInstanceFrom(abi: WindowsFoundation.IInspectable) -> Any { return AppInstance(fromAbi: abi) } fileprivate func makeResourceCandidateFrom(abi: WindowsFoundation.IInspectable) -> Any { return ResourceCandidate(fromAbi: abi) } fileprivate func makeResourceContextFrom(abi: WindowsFoundation.IInspectable) -> Any { return ResourceContext(fromAbi: abi) } fileprivate func makeResourceManagerFrom(abi: WindowsFoundation.IInspectable) -> Any { return ResourceManager(fromAbi: abi) } fileprivate func makeResourceMapFrom(abi: WindowsFoundation.IInspectable) -> Any { return ResourceMap(fromAbi: abi) } fileprivate func makeResourceNotFoundEventArgsFrom(abi: WindowsFoundation.IInspectable) -> Any { return ResourceNotFoundEventArgs(fromAbi: abi) } @_spi(__MakeFromAbi_DoNotImport) public class __MakeFromAbi: MakeFromAbi { public static func from(typeName: String, abi: WindowsFoundation.IInspectable) -> Any? { switch typeName { case "IClosableNotifier": return makeIClosableNotifierFrom(abi: abi) case "IAnimationObject": return makeIAnimationObjectFrom(abi: abi) case "ICompositionAnimationBase": return makeICompositionAnimationBaseFrom(abi: abi) case "ICompositionSupportsSystemBackdrop": return makeICompositionSupportsSystemBackdropFrom(abi: abi) case "ICompositionSurface": return makeICompositionSurfaceFrom(abi: abi) case "ICompositionSurfaceFacade": return makeICompositionSurfaceFacadeFrom(abi: abi) case "IVisualElement": return makeIVisualElementFrom(abi: abi) case "IVisualElement2": return makeIVisualElement2From(abi: abi) case "ICompositionInteractionSource": return makeICompositionInteractionSourceFrom(abi: abi) case "IInteractionTrackerOwner": return makeIInteractionTrackerOwnerFrom(abi: abi) case "ISystemBackdropController": return makeISystemBackdropControllerFrom(abi: abi) case "ISystemBackdropControllerWithTargets": return makeISystemBackdropControllerWithTargetsFrom(abi: abi) case "IContentSiteBridge": return makeIContentSiteBridgeFrom(abi: abi) case "IPointerPointTransform": return makeIPointerPointTransformFrom(abi: abi) case "IResourceContext": return makeIResourceContextFrom(abi: abi) case "IResourceManager": return makeIResourceManagerFrom(abi: abi) case "AmbientLight": return makeAmbientLightFrom(abi: abi) case "AnimationController": return makeAnimationControllerFrom(abi: abi) case "AnimationPropertyInfo": return makeAnimationPropertyInfoFrom(abi: abi) case "BackEasingFunction": return makeBackEasingFunctionFrom(abi: abi) case "BooleanKeyFrameAnimation": return makeBooleanKeyFrameAnimationFrom(abi: abi) case "BounceEasingFunction": return makeBounceEasingFunctionFrom(abi: abi) case "BounceScalarNaturalMotionAnimation": return makeBounceScalarNaturalMotionAnimationFrom(abi: abi) case "BounceVector2NaturalMotionAnimation": return makeBounceVector2NaturalMotionAnimationFrom(abi: abi) case "BounceVector3NaturalMotionAnimation": return makeBounceVector3NaturalMotionAnimationFrom(abi: abi) case "CircleEasingFunction": return makeCircleEasingFunctionFrom(abi: abi) case "ColorKeyFrameAnimation": return makeColorKeyFrameAnimationFrom(abi: abi) case "CompositionAnimation": return makeCompositionAnimationFrom(abi: abi) case "CompositionAnimationGroup": return makeCompositionAnimationGroupFrom(abi: abi) case "CompositionBackdropBrush": return makeCompositionBackdropBrushFrom(abi: abi) case "CompositionBatchCompletedEventArgs": return makeCompositionBatchCompletedEventArgsFrom(abi: abi) case "CompositionBrush": return makeCompositionBrushFrom(abi: abi) case "CompositionCapabilities": return makeCompositionCapabilitiesFrom(abi: abi) case "CompositionClip": return makeCompositionClipFrom(abi: abi) case "CompositionColorBrush": return makeCompositionColorBrushFrom(abi: abi) case "CompositionColorGradientStop": return makeCompositionColorGradientStopFrom(abi: abi) case "CompositionColorGradientStopCollection": return makeCompositionColorGradientStopCollectionFrom(abi: abi) case "CompositionCommitBatch": return makeCompositionCommitBatchFrom(abi: abi) case "CompositionContainerShape": return makeCompositionContainerShapeFrom(abi: abi) case "CompositionDrawingSurface": return makeCompositionDrawingSurfaceFrom(abi: abi) case "CompositionEasingFunction": return makeCompositionEasingFunctionFrom(abi: abi) case "CompositionEffectBrush": return makeCompositionEffectBrushFrom(abi: abi) case "CompositionEffectFactory": return makeCompositionEffectFactoryFrom(abi: abi) case "CompositionEffectSourceParameter": return makeCompositionEffectSourceParameterFrom(abi: abi) case "CompositionEllipseGeometry": return makeCompositionEllipseGeometryFrom(abi: abi) case "CompositionGeometricClip": return makeCompositionGeometricClipFrom(abi: abi) case "CompositionGeometry": return makeCompositionGeometryFrom(abi: abi) case "CompositionGradientBrush": return makeCompositionGradientBrushFrom(abi: abi) case "CompositionGraphicsDevice": return makeCompositionGraphicsDeviceFrom(abi: abi) case "CompositionLight": return makeCompositionLightFrom(abi: abi) case "CompositionLineGeometry": return makeCompositionLineGeometryFrom(abi: abi) case "CompositionLinearGradientBrush": return makeCompositionLinearGradientBrushFrom(abi: abi) case "CompositionMaskBrush": return makeCompositionMaskBrushFrom(abi: abi) case "CompositionMipmapSurface": return makeCompositionMipmapSurfaceFrom(abi: abi) case "CompositionNineGridBrush": return makeCompositionNineGridBrushFrom(abi: abi) case "CompositionObject": return makeCompositionObjectFrom(abi: abi) case "CompositionPath": return makeCompositionPathFrom(abi: abi) case "CompositionPathGeometry": return makeCompositionPathGeometryFrom(abi: abi) case "CompositionProjectedShadow": return makeCompositionProjectedShadowFrom(abi: abi) case "CompositionProjectedShadowCaster": return makeCompositionProjectedShadowCasterFrom(abi: abi) case "CompositionProjectedShadowCasterCollection": return makeCompositionProjectedShadowCasterCollectionFrom(abi: abi) case "CompositionProjectedShadowReceiver": return makeCompositionProjectedShadowReceiverFrom(abi: abi) case "CompositionProjectedShadowReceiverUnorderedCollection": return makeCompositionProjectedShadowReceiverUnorderedCollectionFrom(abi: abi) case "CompositionPropertySet": return makeCompositionPropertySetFrom(abi: abi) case "CompositionRadialGradientBrush": return makeCompositionRadialGradientBrushFrom(abi: abi) case "CompositionRectangleGeometry": return makeCompositionRectangleGeometryFrom(abi: abi) case "CompositionRoundedRectangleGeometry": return makeCompositionRoundedRectangleGeometryFrom(abi: abi) case "CompositionScopedBatch": return makeCompositionScopedBatchFrom(abi: abi) case "CompositionShadow": return makeCompositionShadowFrom(abi: abi) case "CompositionShape": return makeCompositionShapeFrom(abi: abi) case "CompositionShapeCollection": return makeCompositionShapeCollectionFrom(abi: abi) case "CompositionSpriteShape": return makeCompositionSpriteShapeFrom(abi: abi) case "CompositionStrokeDashArray": return makeCompositionStrokeDashArrayFrom(abi: abi) case "CompositionSurfaceBrush": return makeCompositionSurfaceBrushFrom(abi: abi) case "CompositionTransform": return makeCompositionTransformFrom(abi: abi) case "CompositionViewBox": return makeCompositionViewBoxFrom(abi: abi) case "CompositionVirtualDrawingSurface": return makeCompositionVirtualDrawingSurfaceFrom(abi: abi) case "CompositionVisualSurface": return makeCompositionVisualSurfaceFrom(abi: abi) case "Compositor": return makeCompositorFrom(abi: abi) case "ContainerVisual": return makeContainerVisualFrom(abi: abi) case "CubicBezierEasingFunction": return makeCubicBezierEasingFunctionFrom(abi: abi) case "DistantLight": return makeDistantLightFrom(abi: abi) case "DropShadow": return makeDropShadowFrom(abi: abi) case "ElasticEasingFunction": return makeElasticEasingFunctionFrom(abi: abi) case "ExponentialEasingFunction": return makeExponentialEasingFunctionFrom(abi: abi) case "ExpressionAnimation": return makeExpressionAnimationFrom(abi: abi) case "ImplicitAnimationCollection": return makeImplicitAnimationCollectionFrom(abi: abi) case "InitialValueExpressionCollection": return makeInitialValueExpressionCollectionFrom(abi: abi) case "InsetClip": return makeInsetClipFrom(abi: abi) case "KeyFrameAnimation": return makeKeyFrameAnimationFrom(abi: abi) case "LayerVisual": return makeLayerVisualFrom(abi: abi) case "LinearEasingFunction": return makeLinearEasingFunctionFrom(abi: abi) case "NaturalMotionAnimation": return makeNaturalMotionAnimationFrom(abi: abi) case "PathKeyFrameAnimation": return makePathKeyFrameAnimationFrom(abi: abi) case "PointLight": return makePointLightFrom(abi: abi) case "PowerEasingFunction": return makePowerEasingFunctionFrom(abi: abi) case "QuaternionKeyFrameAnimation": return makeQuaternionKeyFrameAnimationFrom(abi: abi) case "RectangleClip": return makeRectangleClipFrom(abi: abi) case "RedirectVisual": return makeRedirectVisualFrom(abi: abi) case "RenderingDeviceReplacedEventArgs": return makeRenderingDeviceReplacedEventArgsFrom(abi: abi) case "ScalarKeyFrameAnimation": return makeScalarKeyFrameAnimationFrom(abi: abi) case "ScalarNaturalMotionAnimation": return makeScalarNaturalMotionAnimationFrom(abi: abi) case "ShapeVisual": return makeShapeVisualFrom(abi: abi) case "SineEasingFunction": return makeSineEasingFunctionFrom(abi: abi) case "SpotLight": return makeSpotLightFrom(abi: abi) case "SpringScalarNaturalMotionAnimation": return makeSpringScalarNaturalMotionAnimationFrom(abi: abi) case "SpringVector2NaturalMotionAnimation": return makeSpringVector2NaturalMotionAnimationFrom(abi: abi) case "SpringVector3NaturalMotionAnimation": return makeSpringVector3NaturalMotionAnimationFrom(abi: abi) case "SpriteVisual": return makeSpriteVisualFrom(abi: abi) case "StepEasingFunction": return makeStepEasingFunctionFrom(abi: abi) case "Vector2KeyFrameAnimation": return makeVector2KeyFrameAnimationFrom(abi: abi) case "Vector2NaturalMotionAnimation": return makeVector2NaturalMotionAnimationFrom(abi: abi) case "Vector3KeyFrameAnimation": return makeVector3KeyFrameAnimationFrom(abi: abi) case "Vector3NaturalMotionAnimation": return makeVector3NaturalMotionAnimationFrom(abi: abi) case "Vector4KeyFrameAnimation": return makeVector4KeyFrameAnimationFrom(abi: abi) case "Visual": return makeVisualFrom(abi: abi) case "VisualCollection": return makeVisualCollectionFrom(abi: abi) case "VisualUnorderedCollection": return makeVisualUnorderedCollectionFrom(abi: abi) case "CompositionConditionalValue": return makeCompositionConditionalValueFrom(abi: abi) case "CompositionInteractionSourceCollection": return makeCompositionInteractionSourceCollectionFrom(abi: abi) case "InteractionSourceConfiguration": return makeInteractionSourceConfigurationFrom(abi: abi) case "InteractionTracker": return makeInteractionTrackerFrom(abi: abi) case "InteractionTrackerCustomAnimationStateEnteredArgs": return makeInteractionTrackerCustomAnimationStateEnteredArgsFrom(abi: abi) case "InteractionTrackerIdleStateEnteredArgs": return makeInteractionTrackerIdleStateEnteredArgsFrom(abi: abi) case "InteractionTrackerInertiaModifier": return makeInteractionTrackerInertiaModifierFrom(abi: abi) case "InteractionTrackerInertiaMotion": return makeInteractionTrackerInertiaMotionFrom(abi: abi) case "InteractionTrackerInertiaNaturalMotion": return makeInteractionTrackerInertiaNaturalMotionFrom(abi: abi) case "InteractionTrackerInertiaRestingValue": return makeInteractionTrackerInertiaRestingValueFrom(abi: abi) case "InteractionTrackerInertiaStateEnteredArgs": return makeInteractionTrackerInertiaStateEnteredArgsFrom(abi: abi) case "InteractionTrackerInteractingStateEnteredArgs": return makeInteractionTrackerInteractingStateEnteredArgsFrom(abi: abi) case "InteractionTrackerRequestIgnoredArgs": return makeInteractionTrackerRequestIgnoredArgsFrom(abi: abi) case "InteractionTrackerValuesChangedArgs": return makeInteractionTrackerValuesChangedArgsFrom(abi: abi) case "InteractionTrackerVector2InertiaModifier": return makeInteractionTrackerVector2InertiaModifierFrom(abi: abi) case "InteractionTrackerVector2InertiaNaturalMotion": return makeInteractionTrackerVector2InertiaNaturalMotionFrom(abi: abi) case "VisualInteractionSource": return makeVisualInteractionSourceFrom(abi: abi) case "DesktopAcrylicController": return makeDesktopAcrylicControllerFrom(abi: abi) case "MicaController": return makeMicaControllerFrom(abi: abi) case "SystemBackdropConfiguration": return makeSystemBackdropConfigurationFrom(abi: abi) case "ContentCoordinateConverter": return makeContentCoordinateConverterFrom(abi: abi) case "ContentDeferral": return makeContentDeferralFrom(abi: abi) case "ContentEnvironmentSettingChangedEventArgs": return makeContentEnvironmentSettingChangedEventArgsFrom(abi: abi) case "ContentEnvironmentStateChangedEventArgs": return makeContentEnvironmentStateChangedEventArgsFrom(abi: abi) case "ContentIsland": return makeContentIslandFrom(abi: abi) case "ContentIslandAutomationProviderRequestedEventArgs": return makeContentIslandAutomationProviderRequestedEventArgsFrom(abi: abi) case "ContentIslandEnvironment": return makeContentIslandEnvironmentFrom(abi: abi) case "ContentIslandStateChangedEventArgs": return makeContentIslandStateChangedEventArgsFrom(abi: abi) case "DispatcherExitDeferral": return makeDispatcherExitDeferralFrom(abi: abi) case "DispatcherQueue": return makeDispatcherQueueFrom(abi: abi) case "DispatcherQueueController": return makeDispatcherQueueControllerFrom(abi: abi) case "DispatcherQueueShutdownStartingEventArgs": return makeDispatcherQueueShutdownStartingEventArgsFrom(abi: abi) case "DispatcherQueueTimer": return makeDispatcherQueueTimerFrom(abi: abi) case "CharacterReceivedEventArgs": return makeCharacterReceivedEventArgsFrom(abi: abi) case "ContextMenuKeyEventArgs": return makeContextMenuKeyEventArgsFrom(abi: abi) case "CrossSlidingEventArgs": return makeCrossSlidingEventArgsFrom(abi: abi) case "DraggingEventArgs": return makeDraggingEventArgsFrom(abi: abi) case "FocusChangedEventArgs": return makeFocusChangedEventArgsFrom(abi: abi) case "FocusNavigationRequest": return makeFocusNavigationRequestFrom(abi: abi) case "FocusNavigationRequestEventArgs": return makeFocusNavigationRequestEventArgsFrom(abi: abi) case "GestureRecognizer": return makeGestureRecognizerFrom(abi: abi) case "HoldingEventArgs": return makeHoldingEventArgsFrom(abi: abi) case "InputActivationListener": return makeInputActivationListenerFrom(abi: abi) case "InputActivationListenerActivationChangedEventArgs": return makeInputActivationListenerActivationChangedEventArgsFrom(abi: abi) case "InputCursor": return makeInputCursorFrom(abi: abi) case "InputCustomCursor": return makeInputCustomCursorFrom(abi: abi) case "InputDesktopNamedResourceCursor": return makeInputDesktopNamedResourceCursorFrom(abi: abi) case "InputDesktopResourceCursor": return makeInputDesktopResourceCursorFrom(abi: abi) case "InputFocusController": return makeInputFocusControllerFrom(abi: abi) case "InputFocusNavigationHost": return makeInputFocusNavigationHostFrom(abi: abi) case "InputKeyboardSource": return makeInputKeyboardSourceFrom(abi: abi) case "InputLightDismissAction": return makeInputLightDismissActionFrom(abi: abi) case "InputLightDismissEventArgs": return makeInputLightDismissEventArgsFrom(abi: abi) case "InputNonClientPointerSource": return makeInputNonClientPointerSourceFrom(abi: abi) case "InputObject": return makeInputObjectFrom(abi: abi) case "InputPointerSource": return makeInputPointerSourceFrom(abi: abi) case "InputPreTranslateKeyboardSource": return makeInputPreTranslateKeyboardSourceFrom(abi: abi) case "InputSystemCursor": return makeInputSystemCursorFrom(abi: abi) case "KeyEventArgs": return makeKeyEventArgsFrom(abi: abi) case "ManipulationCompletedEventArgs": return makeManipulationCompletedEventArgsFrom(abi: abi) case "ManipulationInertiaStartingEventArgs": return makeManipulationInertiaStartingEventArgsFrom(abi: abi) case "ManipulationStartedEventArgs": return makeManipulationStartedEventArgsFrom(abi: abi) case "ManipulationUpdatedEventArgs": return makeManipulationUpdatedEventArgsFrom(abi: abi) case "MouseWheelParameters": return makeMouseWheelParametersFrom(abi: abi) case "NonClientCaptionTappedEventArgs": return makeNonClientCaptionTappedEventArgsFrom(abi: abi) case "NonClientPointerEventArgs": return makeNonClientPointerEventArgsFrom(abi: abi) case "NonClientRegionsChangedEventArgs": return makeNonClientRegionsChangedEventArgsFrom(abi: abi) case "PointerEventArgs": return makePointerEventArgsFrom(abi: abi) case "PointerPoint": return makePointerPointFrom(abi: abi) case "PointerPointProperties": return makePointerPointPropertiesFrom(abi: abi) case "PointerPredictor": return makePointerPredictorFrom(abi: abi) case "RightTappedEventArgs": return makeRightTappedEventArgsFrom(abi: abi) case "TappedEventArgs": return makeTappedEventArgsFrom(abi: abi) case "AppWindow": return makeAppWindowFrom(abi: abi) case "AppWindowChangedEventArgs": return makeAppWindowChangedEventArgsFrom(abi: abi) case "AppWindowClosingEventArgs": return makeAppWindowClosingEventArgsFrom(abi: abi) case "AppWindowPresenter": return makeAppWindowPresenterFrom(abi: abi) case "AppWindowTitleBar": return makeAppWindowTitleBarFrom(abi: abi) case "DisplayArea": return makeDisplayAreaFrom(abi: abi) case "DisplayAreaWatcher": return makeDisplayAreaWatcherFrom(abi: abi) case "FullScreenPresenter": return makeFullScreenPresenterFrom(abi: abi) case "OverlappedPresenter": return makeOverlappedPresenterFrom(abi: abi) case "AppActivationArguments": return makeAppActivationArgumentsFrom(abi: abi) case "AppInstance": return makeAppInstanceFrom(abi: abi) case "ResourceCandidate": return makeResourceCandidateFrom(abi: abi) case "ResourceContext": return makeResourceContextFrom(abi: abi) case "ResourceManager": return makeResourceManagerFrom(abi: abi) case "ResourceMap": return makeResourceMapFrom(abi: abi) case "ResourceNotFoundEventArgs": return makeResourceNotFoundEventArgsFrom(abi: abi) default: return nil } } }