swift-uwp/Sources/UWP/Generated/Windows.Media.Render.swift
2024-02-15 17:14:48 -08:00

49 lines
2.2 KiB
Swift

// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1
// swiftlint:disable all
import Foundation
@_spi(WinRTInternal) @_spi(WinRTImplements) import WindowsFoundation
import CWinRT
/// [Open Microsoft documentation](https://learn.microsoft.com/uwp/api/windows.media.render.audiorendercategory)
public typealias AudioRenderCategory = __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory
extension UWP.AudioRenderCategory {
public static var other : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Other
}
public static var foregroundOnlyMedia : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_ForegroundOnlyMedia
}
public static var backgroundCapableMedia : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_BackgroundCapableMedia
}
public static var communications : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Communications
}
public static var alerts : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Alerts
}
public static var soundEffects : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_SoundEffects
}
public static var gameEffects : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_GameEffects
}
public static var gameMedia : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_GameMedia
}
public static var gameChat : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_GameChat
}
public static var speech : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Speech
}
public static var movie : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Movie
}
public static var media : UWP.AudioRenderCategory {
__x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_Media
}
}
extension UWP.AudioRenderCategory: @retroactive Hashable, @retroactive Codable {}