// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1 // swiftlint:disable all import Foundation @_spi(WinRTInternal) @_spi(WinRTImplements) import WindowsFoundation import CWinRT public enum __IMPL_Windows_Graphics_DirectX_Direct3D11 { public enum IDirect3DDeviceBridge : AbiInterfaceBridge { public typealias CABI = __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice public typealias SwiftABI = __ABI_Windows_Graphics_DirectX_Direct3D11.IDirect3DDevice public typealias SwiftProjection = AnyIDirect3DDevice public static func from(abi: ComPtr?) -> SwiftProjection? { guard let abi = abi else { return nil } return IDirect3DDeviceImpl(abi) } public static func makeAbi() -> CABI { let vtblPtr = withUnsafeMutablePointer(to: &__ABI_Windows_Graphics_DirectX_Direct3D11.IDirect3DDeviceVTable) { $0 } return .init(lpVtbl: vtblPtr) } } fileprivate class IDirect3DDeviceImpl: IDirect3DDevice, WinRTAbiImpl { fileprivate typealias Bridge = IDirect3DDeviceBridge fileprivate let _default: Bridge.SwiftABI fileprivate var thisPtr: WindowsFoundation.IInspectable { _default } fileprivate init(_ fromAbi: ComPtr) { _default = Bridge.SwiftABI(fromAbi) } /// [Open Microsoft documentation](https://learn.microsoft.com/uwp/api/windows.graphics.directx.direct3d11.idirect3ddevice.trim) fileprivate func trim() throws { try _default.TrimImpl() } private lazy var _IClosable: __ABI_Windows_Foundation.IClosable! = getInterfaceForCaching() /// [Open Microsoft documentation](https://learn.microsoft.com/uwp/api/windows.graphics.directx.direct3d11.idirect3ddevice.close) fileprivate func close() throws { try _IClosable.CloseImpl() } } public enum IDirect3DSurfaceBridge : AbiInterfaceBridge { public typealias CABI = __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface public typealias SwiftABI = __ABI_Windows_Graphics_DirectX_Direct3D11.IDirect3DSurface public typealias SwiftProjection = AnyIDirect3DSurface public static func from(abi: ComPtr?) -> SwiftProjection? { guard let abi = abi else { return nil } return IDirect3DSurfaceImpl(abi) } public static func makeAbi() -> CABI { let vtblPtr = withUnsafeMutablePointer(to: &__ABI_Windows_Graphics_DirectX_Direct3D11.IDirect3DSurfaceVTable) { $0 } return .init(lpVtbl: vtblPtr) } } fileprivate class IDirect3DSurfaceImpl: IDirect3DSurface, WinRTAbiImpl { fileprivate typealias Bridge = IDirect3DSurfaceBridge fileprivate let _default: Bridge.SwiftABI fileprivate var thisPtr: WindowsFoundation.IInspectable { _default } fileprivate init(_ fromAbi: ComPtr) { _default = Bridge.SwiftABI(fromAbi) } /// [Open Microsoft documentation](https://learn.microsoft.com/uwp/api/windows.graphics.directx.direct3d11.idirect3dsurface.description) fileprivate var description : Direct3DSurfaceDescription { get { try! _default.get_DescriptionImpl() } } private lazy var _IClosable: __ABI_Windows_Foundation.IClosable! = getInterfaceForCaching() /// [Open Microsoft documentation](https://learn.microsoft.com/uwp/api/windows.graphics.directx.direct3d11.idirect3dsurface.close) fileprivate func close() throws { try _IClosable.CloseImpl() } } }