swift-cwinrt/Sources/CWinRT/include/Windows.Graphics.DirectX.Direct3D11.h
2024-02-15 17:12:35 -08:00

141 lines
7.5 KiB
C

// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1
#pragma once
// Header files for imported files
#include <inspectable.h>
#include <EventToken.h>
#include <windowscontracts.h>
#include "Windows.Foundation.h"
#include "Windows.Graphics.DirectX.h"
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice;
#endif // ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface;
#endif // ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#ifndef ____x_ABI_CWindows_CFoundation_CIClosable_FWD_DEFINED__
#define ____x_ABI_CWindows_CFoundation_CIClosable_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CFoundation_CIClosable __x_ABI_CWindows_CFoundation_CIClosable;
#endif // ____x_ABI_CWindows_CFoundation_CIClosable_FWD_DEFINED__
typedef enum __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat;
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription;
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription;
enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings
{
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_VertexBuffer = 0x1,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_IndexBuffer = 0x2,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_ConstantBuffer = 0x4,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_ShaderResource = 0x8,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_StreamOutput = 0x10,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_RenderTarget = 0x20,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_DepthStencil = 0x40,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_UnorderedAccess = 0x80,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_Decoder = 0x200,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings_VideoEncoder = 0x400,
};
enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage
{
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage_Default = 0,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage_Immutable = 1,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage_Dynamic = 2,
__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage_Staging = 3,
};
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription
{
INT32 Count;
INT32 Quality;
};
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription
{
INT32 Width;
INT32 Height;
enum __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat Format;
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription MultisampleDescription;
};
#if !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* Trim)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This);
END_INTERFACE
} __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl;
interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice
{
CONST_VTBL struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice;
#endif /* !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Description)(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription* value);
END_INTERFACE
} __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl;
interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface
{
CONST_VTBL struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface;
#endif /* !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__) */