66 lines
3.6 KiB
C
66 lines
3.6 KiB
C
// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1
|
|
|
|
#pragma once
|
|
// Header files for imported files
|
|
#include <inspectable.h>
|
|
#include <EventToken.h>
|
|
#include <windowscontracts.h>
|
|
#include "Windows.Foundation.h"
|
|
#include "Windows.Gaming.Input.h"
|
|
#include "Windows.Gaming.Input.Custom.h"
|
|
|
|
/* Forward Declarations */
|
|
#ifndef ____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_FWD_DEFINED__
|
|
#define ____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_FWD_DEFINED__
|
|
typedef interface __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics;
|
|
|
|
#endif // ____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_FWD_DEFINED__
|
|
|
|
// Parameterized interface forward declarations (C)
|
|
|
|
// Collection interface definitions
|
|
|
|
#ifndef ____x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider_FWD_DEFINED__
|
|
#define ____x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider_FWD_DEFINED__
|
|
typedef interface __x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider __x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider;
|
|
|
|
#endif // ____x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider_FWD_DEFINED__
|
|
|
|
#if !defined(____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_INTERFACE_DEFINED__)
|
|
#define ____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_INTERFACE_DEFINED__
|
|
typedef struct __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsVtbl
|
|
{
|
|
BEGIN_INTERFACE
|
|
|
|
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
REFIID riid,
|
|
void** ppvObject);
|
|
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This);
|
|
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This);
|
|
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
ULONG* iidCount,
|
|
IID** iids);
|
|
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
HSTRING* className);
|
|
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
TrustLevel* trustLevel);
|
|
HRESULT (STDMETHODCALLTYPE* GetParentProviderId)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
__x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider* provider,
|
|
HSTRING* value);
|
|
HRESULT (STDMETHODCALLTYPE* GetProviderId)(__x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics* This,
|
|
__x_ABI_CWindows_CGaming_CInput_CCustom_CIGameControllerProvider* provider,
|
|
HSTRING* value);
|
|
|
|
END_INTERFACE
|
|
} __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsVtbl;
|
|
|
|
interface __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics
|
|
{
|
|
CONST_VTBL struct __x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsVtbl* lpVtbl;
|
|
};
|
|
|
|
|
|
EXTERN_C const IID IID___x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics;
|
|
#endif /* !defined(____x_ABI_CWindows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics_INTERFACE_DEFINED__) */
|
|
|