swift-cwinrt/Sources/CWinRT/include/Windows.UI.Input.Preview.Injection.h
2024-02-15 17:12:35 -08:00

923 lines
63 KiB
C

// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1
#pragma once
// Header files for imported files
#include <inspectable.h>
#include <EventToken.h>
#include <windowscontracts.h>
#include "Windows.Foundation.h"
#include "Windows.Gaming.Input.h"
// Importing Collections header
#include "Windows.Foundation.Collections.h"
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2 __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2 __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2;
#endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo;
typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo** items,
UINT32* result);
END_INTERFACE
} __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl;
interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo
{
CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__
#if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo;
typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This,
__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo** result);
END_INTERFACE
} __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl;
interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo
{
CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__
#if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo;
typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo** items,
UINT32* result);
END_INTERFACE
} __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl;
interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo
{
CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__
#if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo;
typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This,
__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo** result);
END_INTERFACE
} __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl;
interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo
{
CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__
#if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo;
typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo** items,
UINT32* result);
END_INTERFACE
} __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl;
interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo
{
CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__
#if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__)
#define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__
typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo;
typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This,
__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo** result);
END_INTERFACE
} __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl;
interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo
{
CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl* lpVtbl;
};
#endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__
typedef enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons __x_ABI_CWindows_CGaming_CInput_CGamepadButtons;
typedef struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading __x_ABI_CWindows_CGaming_CInput_CGamepadReading;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters;
typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode;
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint;
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo;
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle;
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FirstButtonDown = 1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FirstButtonUp = 2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_SecondButtonDown = 3,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_SecondButtonUp = 4,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_ThirdButtonDown = 5,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_ThirdButtonUp = 6,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FourthButtonDown = 7,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FourthButtonUp = 8,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FifthButtonDown = 9,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FifthButtonUp = 10,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_ExtendedKey = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_KeyUp = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_ScanCode = 0x8,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_Unicode = 0x4,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Move = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_LeftDown = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_LeftUp = 0x4,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_RightDown = 0x8,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_RightUp = 0x10,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MiddleDown = 0x20,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MiddleUp = 0x40,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_XDown = 0x80,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_XUp = 0x100,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Wheel = 0x800,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_HWheel = 0x1000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MoveNoCoalesce = 0x2000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_VirtualDesk = 0x4000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Absolute = 0x8000,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Barrel = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Inverted = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Eraser = 0x4,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_Pressure = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_Rotation = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_TiltX = 0x4,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_TiltY = 0x8,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_New = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_InRange = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_InContact = 0x4,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_FirstButton = 0x10,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_SecondButton = 0x20,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Primary = 0x2000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Confidence = 0x4000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Canceled = 0x8000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_PointerDown = 0x10000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Update = 0x20000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_PointerUp = 0x40000,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_CaptureChanged = 0x200000,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Back = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Start = 1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Search = 2,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Contact = 0x1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Orientation = 0x2,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Pressure = 0x4,
};
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode
{
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_None = 0,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_Default = 1,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_Indirect = 2,
};
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint
{
INT32 PositionX;
INT32 PositionY;
};
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo
{
UINT32 PointerId;
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions PointerOptions;
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint PixelLocation;
UINT32 TimeOffsetInMilliseconds;
UINT64 PerformanceCount;
};
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle
{
INT32 Left;
INT32 Top;
INT32 Bottom;
INT32 Right;
};
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Buttons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons* value);
HRESULT (STDMETHODCALLTYPE* put_Buttons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons value);
HRESULT (STDMETHODCALLTYPE* get_LeftThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_LeftThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_LeftThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_LeftThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_LeftTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_LeftTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_RightThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_RightThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_RightThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_RightThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_RightTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_RightTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This,
DOUBLE value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstanceFromGamepadReading)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This,
struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading reading,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_KeyOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions* value);
HRESULT (STDMETHODCALLTYPE* put_KeyOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions value);
HRESULT (STDMETHODCALLTYPE* get_ScanCode)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
UINT16* value);
HRESULT (STDMETHODCALLTYPE* put_ScanCode)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
UINT16 value);
HRESULT (STDMETHODCALLTYPE* get_VirtualKey)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
UINT16* value);
HRESULT (STDMETHODCALLTYPE* put_VirtualKey)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This,
UINT16 value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_MouseOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions* value);
HRESULT (STDMETHODCALLTYPE* put_MouseOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions value);
HRESULT (STDMETHODCALLTYPE* get_MouseData)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
UINT32* value);
HRESULT (STDMETHODCALLTYPE* put_MouseData)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
UINT32 value);
HRESULT (STDMETHODCALLTYPE* get_DeltaY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_DeltaY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_DeltaX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_DeltaX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_TimeOffsetInMilliseconds)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
UINT32* value);
HRESULT (STDMETHODCALLTYPE* put_TimeOffsetInMilliseconds)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This,
UINT32 value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo* value);
HRESULT (STDMETHODCALLTYPE* put_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo value);
HRESULT (STDMETHODCALLTYPE* get_PenButtons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons* value);
HRESULT (STDMETHODCALLTYPE* put_PenButtons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons value);
HRESULT (STDMETHODCALLTYPE* get_PenParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters* value);
HRESULT (STDMETHODCALLTYPE* put_PenParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters value);
HRESULT (STDMETHODCALLTYPE* get_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_Rotation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_Rotation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_TiltX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_TiltX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_TiltY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_TiltY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This,
INT32 value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Contact)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle* value);
HRESULT (STDMETHODCALLTYPE* put_Contact)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle value);
HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_Orientation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo* value);
HRESULT (STDMETHODCALLTYPE* put_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo value);
HRESULT (STDMETHODCALLTYPE* get_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* put_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
DOUBLE value);
HRESULT (STDMETHODCALLTYPE* get_TouchParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters* value);
HRESULT (STDMETHODCALLTYPE* put_TouchParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* InjectKeyboardInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* input);
HRESULT (STDMETHODCALLTYPE* InjectMouseInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* input);
HRESULT (STDMETHODCALLTYPE* InitializeTouchInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode visualMode);
HRESULT (STDMETHODCALLTYPE* InjectTouchInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* input);
HRESULT (STDMETHODCALLTYPE* UninitializeTouchInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This);
HRESULT (STDMETHODCALLTYPE* InitializePenInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode visualMode);
HRESULT (STDMETHODCALLTYPE* InjectPenInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* input);
HRESULT (STDMETHODCALLTYPE* UninitializePenInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This);
HRESULT (STDMETHODCALLTYPE* InjectShortcut)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This,
enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut shortcut);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* InitializeGamepadInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This);
HRESULT (STDMETHODCALLTYPE* InjectGamepadInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* input);
HRESULT (STDMETHODCALLTYPE* UninitializeGamepadInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryCreate)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector** instance);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryCreateForAppBroadcastOnly)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This,
__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector** instance);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__) */