swift-cwinrt/Sources/CWinRT/include/Microsoft.UI.Composition.Effects.h
2024-02-15 17:12:35 -08:00

134 lines
7.9 KiB
C

// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1
#pragma once
// Header files for imported files
#include <inspectable.h>
#include <EventToken.h>
#include <windowscontracts.h>
#include "Windows.Foundation.h"
#include "Windows.Graphics.Effects.h"
/* Forward Declarations */
#ifndef ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_FWD_DEFINED__
#define ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_FWD_DEFINED__
typedef interface __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect;
#endif // ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_FWD_DEFINED__
#ifndef ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_FWD_DEFINED__
#define ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_FWD_DEFINED__
typedef interface __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2 __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2;
#endif // ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#ifndef ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffect __x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffect;
#endif // ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource __x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource;
#endif // ____x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource_FWD_DEFINED__
typedef enum __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel;
enum __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel
{
__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel_BlinnPhong = 0,
__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel_PhysicallyBasedBlinnPhong = 1,
};
#if !defined(____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_INTERFACE_DEFINED__
typedef struct __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_AmbientAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* put_AmbientAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT value);
HRESULT (STDMETHODCALLTYPE* get_DiffuseAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* put_DiffuseAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT value);
HRESULT (STDMETHODCALLTYPE* get_NormalMapSource)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
__x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource** value);
HRESULT (STDMETHODCALLTYPE* put_NormalMapSource)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
__x_ABI_CWindows_CGraphics_CEffects_CIGraphicsEffectSource* value);
HRESULT (STDMETHODCALLTYPE* get_SpecularAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* put_SpecularAmount)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT value);
HRESULT (STDMETHODCALLTYPE* get_SpecularShine)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* put_SpecularShine)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect* This,
FLOAT value);
END_INTERFACE
} __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffectVtbl;
interface __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect
{
CONST_VTBL struct __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffectVtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect;
#endif /* !defined(____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect_INTERFACE_DEFINED__) */
#if !defined(____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_INTERFACE_DEFINED__)
#define ____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_INTERFACE_DEFINED__
typedef struct __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_ReflectanceModel)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
enum __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel* value);
HRESULT (STDMETHODCALLTYPE* put_ReflectanceModel)(__x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2* This,
enum __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CSceneLightingEffectReflectanceModel value);
END_INTERFACE
} __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2Vtbl;
interface __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2
{
CONST_VTBL struct __x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2Vtbl* lpVtbl;
};
EXTERN_C const IID IID___x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2;
#endif /* !defined(____x_ABI_CMicrosoft_CUI_CComposition_CEffects_CISceneLightingEffect2_INTERFACE_DEFINED__) */