// WARNING: Please don't edit this file. It was generated by Swift/WinRT v0.0.1 #pragma once // Header files for imported files #include #include #include #include "Windows.Foundation.h" #include "Windows.Gaming.Input.h" // Importing Collections header #include "Windows.Foundation.Collections.h" /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2 __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2 __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2; #endif // ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_FWD_DEFINED__ // Parameterized interface forward declarations (C) // Collection interface definitions #if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo; typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, UINT32 itemsLength, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo** items, UINT32* result); END_INTERFACE } __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl; interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo { CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__ #if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo; typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* This, __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo** result); END_INTERFACE } __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl; interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo { CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo_INTERFACE_DEFINED__ #if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo; typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, UINT32 itemsLength, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo** items, UINT32* result); END_INTERFACE } __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl; interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo { CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__ #if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo; typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* This, __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo** result); END_INTERFACE } __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl; interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo { CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo_INTERFACE_DEFINED__ #if !defined(____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo; typedef struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, UINT32 itemsLength, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo** items, UINT32* result); END_INTERFACE } __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl; interface __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo { CONST_VTBL struct __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__ #if !defined(____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__) #define ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__ typedef interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo; // Declare the parameterized interface IID. EXTERN_C const IID IID___x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo; typedef struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* This, __x_ABI_C__FIIterator_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo** result); END_INTERFACE } __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl; interface __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo { CONST_VTBL struct __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfoVtbl* lpVtbl; }; #endif // ____x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo_INTERFACE_DEFINED__ typedef enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons __x_ABI_CWindows_CGaming_CInput_CGamepadButtons; typedef struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading __x_ABI_CWindows_CGaming_CInput_CGamepadReading; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters; typedef enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode; typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint; typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo; typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FirstButtonDown = 1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FirstButtonUp = 2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_SecondButtonDown = 3, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_SecondButtonUp = 4, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_ThirdButtonDown = 5, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_ThirdButtonUp = 6, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FourthButtonDown = 7, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FourthButtonUp = 8, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FifthButtonDown = 9, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputButtonChangeKind_FifthButtonUp = 10, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_ExtendedKey = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_KeyUp = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_ScanCode = 0x8, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions_Unicode = 0x4, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Move = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_LeftDown = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_LeftUp = 0x4, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_RightDown = 0x8, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_RightUp = 0x10, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MiddleDown = 0x20, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MiddleUp = 0x40, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_XDown = 0x80, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_XUp = 0x100, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Wheel = 0x800, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_HWheel = 0x1000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_MoveNoCoalesce = 0x2000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_VirtualDesk = 0x4000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions_Absolute = 0x8000, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Barrel = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Inverted = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons_Eraser = 0x4, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_Pressure = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_Rotation = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_TiltX = 0x4, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters_TiltY = 0x8, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_New = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_InRange = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_InContact = 0x4, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_FirstButton = 0x10, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_SecondButton = 0x20, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Primary = 0x2000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Confidence = 0x4000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Canceled = 0x8000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_PointerDown = 0x10000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_Update = 0x20000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_PointerUp = 0x40000, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions_CaptureChanged = 0x200000, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Back = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Start = 1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut_Search = 2, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Contact = 0x1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Orientation = 0x2, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters_Pressure = 0x4, }; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode { __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_None = 0, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_Default = 1, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode_Indirect = 2, }; struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint { INT32 PositionX; INT32 PositionY; }; struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo { UINT32 PointerId; enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerOptions PointerOptions; struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPoint PixelLocation; UINT32 TimeOffsetInMilliseconds; UINT64 PerformanceCount; }; struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle { INT32 Left; INT32 Top; INT32 Bottom; INT32 Right; }; #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Buttons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons* value); HRESULT (STDMETHODCALLTYPE* put_Buttons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, enum __x_ABI_CWindows_CGaming_CInput_CGamepadButtons value); HRESULT (STDMETHODCALLTYPE* get_LeftThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_LeftThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_LeftThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_LeftThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_LeftTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_LeftTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_RightThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_RightThumbstickX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_RightThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_RightThumbstickY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_RightTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_RightTrigger)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* This, DOUBLE value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstanceFromGamepadReading)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory* This, struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading reading, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactoryVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfoFactory_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_KeyOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions* value); HRESULT (STDMETHODCALLTYPE* put_KeyOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputKeyOptions value); HRESULT (STDMETHODCALLTYPE* get_ScanCode)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, UINT16* value); HRESULT (STDMETHODCALLTYPE* put_ScanCode)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, UINT16 value); HRESULT (STDMETHODCALLTYPE* get_VirtualKey)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, UINT16* value); HRESULT (STDMETHODCALLTYPE* put_VirtualKey)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo* This, UINT16 value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfoVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputKeyboardInfo_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_MouseOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions* value); HRESULT (STDMETHODCALLTYPE* put_MouseOptions)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputMouseOptions value); HRESULT (STDMETHODCALLTYPE* get_MouseData)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, UINT32* value); HRESULT (STDMETHODCALLTYPE* put_MouseData)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, UINT32 value); HRESULT (STDMETHODCALLTYPE* get_DeltaY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_DeltaY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_DeltaX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_DeltaX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_TimeOffsetInMilliseconds)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, UINT32* value); HRESULT (STDMETHODCALLTYPE* put_TimeOffsetInMilliseconds)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo* This, UINT32 value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfoVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputMouseInfo_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo* value); HRESULT (STDMETHODCALLTYPE* put_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo value); HRESULT (STDMETHODCALLTYPE* get_PenButtons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons* value); HRESULT (STDMETHODCALLTYPE* put_PenButtons)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenButtons value); HRESULT (STDMETHODCALLTYPE* get_PenParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters* value); HRESULT (STDMETHODCALLTYPE* put_PenParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPenParameters value); HRESULT (STDMETHODCALLTYPE* get_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_Rotation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_Rotation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_TiltX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_TiltX)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_TiltY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_TiltY)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* This, INT32 value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfoVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Contact)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle* value); HRESULT (STDMETHODCALLTYPE* put_Contact)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputRectangle value); HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_Orientation)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo* value); HRESULT (STDMETHODCALLTYPE* put_PointerInfo)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputPointerInfo value); HRESULT (STDMETHODCALLTYPE* get_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* put_Pressure)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, DOUBLE value); HRESULT (STDMETHODCALLTYPE* get_TouchParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters* value); HRESULT (STDMETHODCALLTYPE* put_TouchParameters)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputTouchParameters value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfoVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputTouchInfo_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* InjectKeyboardInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputKeyboardInfo* input); HRESULT (STDMETHODCALLTYPE* InjectMouseInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputMouseInfo* input); HRESULT (STDMETHODCALLTYPE* InitializeTouchInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode visualMode); HRESULT (STDMETHODCALLTYPE* InjectTouchInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, __x_ABI_C__FIIterable_1___x_ABI_CWindows__CUI__CInput__CPreview__CInjection__CInjectedInputTouchInfo* input); HRESULT (STDMETHODCALLTYPE* UninitializeTouchInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This); HRESULT (STDMETHODCALLTYPE* InitializePenInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputVisualizationMode visualMode); HRESULT (STDMETHODCALLTYPE* InjectPenInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputPenInfo* input); HRESULT (STDMETHODCALLTYPE* UninitializePenInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This); HRESULT (STDMETHODCALLTYPE* InjectShortcut)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector* This, enum __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CInjectedInputShortcut shortcut); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* InitializeGamepadInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This); HRESULT (STDMETHODCALLTYPE* InjectGamepadInput)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInjectedInputGamepadInfo* input); HRESULT (STDMETHODCALLTYPE* UninitializeGamepadInjection)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2* This); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2Vtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector2_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryCreate)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector** instance); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStaticsVtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics_INTERFACE_DEFINED__) */ #if !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryCreateForAppBroadcastOnly)(__x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2* This, __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjector** instance); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2Vtbl* lpVtbl; }; EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CPreview_CInjection_CIInputInjectorStatics2_INTERFACE_DEFINED__) */