//
// LevelBar.swift
// Adwaita
//
// Created by auto-generation on 09.04.25.
//
import CAdw
import LevenshteinTransformations
/// Shows a level indicator.
///
/// Typical use cases are displaying the strength of a password, or
/// showing the charge level of a battery.
///
///
///
/// Use [method@Gtk.LevelBar.set_value] to set the current value, and
/// [method@Gtk.LevelBar.add_offset_value] to set the value offsets at which
/// the bar will be considered in a different state. GTK will add a few
/// offsets by default on the level bar: %GTK_LEVEL_BAR_OFFSET_LOW,
/// %GTK_LEVEL_BAR_OFFSET_HIGH and %GTK_LEVEL_BAR_OFFSET_FULL, with
/// values 0.25, 0.75 and 1.0 respectively.
///
/// Note that it is your responsibility to update preexisting offsets
/// when changing the minimum or maximum value. GTK will simply clamp
/// them to the new range.
///
/// ## Adding a custom offset on the bar
///
/// ```c
/// static GtkWidget *
/// create_level_bar (void)
/// {
/// GtkWidget *widget;
/// GtkLevelBar *bar;
///
/// widget = gtk_level_bar_new ();
/// bar = GTK_LEVEL_BAR (widget);
///
/// // This changes the value of the default low offset
///
/// gtk_level_bar_add_offset_value (bar,
/// GTK_LEVEL_BAR_OFFSET_LOW,
/// 0.10);
///
/// // This adds a new offset to the bar; the application will
/// // be able to change its color CSS like this:
/// //
/// // levelbar block.my-offset {
/// // background-color: magenta;
/// // border-style: solid;
/// // border-color: black;
/// // border-width: 1px;
/// // }
///
/// gtk_level_bar_add_offset_value (bar, "my-offset", 0.60);
///
/// return widget;
/// }
/// ```
///
/// The default interval of values is between zero and one, but it’s possible
/// to modify the interval using [method@Gtk.LevelBar.set_min_value] and
/// [method@Gtk.LevelBar.set_max_value]. The value will be always drawn in
/// proportion to the admissible interval, i.e. a value of 15 with a specified
/// interval between 10 and 20 is equivalent to a value of 0.5 with an interval
/// between 0 and 1. When %GTK_LEVEL_BAR_MODE_DISCRETE is used, the bar level
/// is rendered as a finite number of separated blocks instead of a single one.
/// The number of blocks that will be rendered is equal to the number of units
/// specified by the admissible interval.
///
/// For instance, to build a bar rendered with five blocks, it’s sufficient to
/// set the minimum value to 0 and the maximum value to 5 after changing the
/// indicator mode to discrete.
///
/// # GtkLevelBar as GtkBuildable
///
/// The `GtkLevelBar` implementation of the `GtkBuildable` interface supports a
/// custom `` element, which can contain any number of `` elements,
/// each of which must have "name" and "value" attributes.
///
/// # CSS nodes
///
/// ```
/// levelbar[.discrete]
/// ╰── trough
/// ├── block.filled.level-name
/// ┊
/// ├── block.empty
/// ┊
/// ```
///
/// `GtkLevelBar` has a main CSS node with name levelbar and one of the style
/// classes .discrete or .continuous and a subnode with name trough. Below the
/// trough node are a number of nodes with name block and style class .filled
/// or .empty. In continuous mode, there is exactly one node of each, in discrete
/// mode, the number of filled and unfilled nodes corresponds to blocks that are
/// drawn. The block.filled nodes also get a style class .level-name corresponding
/// to the level for the current value.
///
/// In horizontal orientation, the nodes are always arranged from left to right,
/// regardless of text direction.
///
/// # Accessibility
///
/// `GtkLevelBar` uses the [enum@Gtk.AccessibleRole.meter] role.
public struct LevelBar: AdwaitaWidget {
/// Additional update functions for type extensions.
var updateFunctions: [(ViewStorage, WidgetData, Bool) -> Void] = []
/// Additional appear functions for type extensions.
var appearFunctions: [(ViewStorage, WidgetData) -> Void] = []
/// The accessible role of the given `GtkAccessible` implementation.
///
/// The accessible role cannot be changed once set.
var accessibleRole: String?
/// Whether the `GtkLeveBar` is inverted.
///
/// Level bars normally grow from top to bottom or left to right.
/// Inverted level bars grow in the opposite direction.
var inverted: Bool?
/// Determines the maximum value of the interval that can be displayed by the bar.
var maxValue: Double?
/// Determines the minimum value of the interval that can be displayed by the bar.
var minValue: Double?
/// Determines the currently filled value of the level bar.
var value: Double?
/// Emitted when an offset specified on the bar changes value.
///
/// This typically is the result of a [method@Gtk.LevelBar.add_offset_value]
/// call.
///
/// The signal supports detailed connections; you can connect to the
/// detailed signal "changed::x" in order to only receive callbacks when
/// the value of offset "x" changes.
var offsetChanged: (() -> Void)?
/// Initialize `LevelBar`.
public init() {
}
/// The view storage.
/// - Parameters:
/// - modifiers: Modify views before being updated.
/// - type: The view render data type.
/// - Returns: The view storage.
public func container(data: WidgetData, type: Data.Type) -> ViewStorage where Data: ViewRenderData {
let storage = ViewStorage(gtk_level_bar_new()?.opaque())
for function in appearFunctions {
function(storage, data)
}
update(storage, data: data, updateProperties: true, type: type)
return storage
}
/// Update the stored content.
/// - Parameters:
/// - storage: The storage to update.
/// - modifiers: Modify views before being updated
/// - updateProperties: Whether to update the view's properties.
/// - type: The view render data type.
public func update(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) where Data: ViewRenderData {
if let offsetChanged {
storage.connectSignal(name: "offset-changed", argCount: 1) {
offsetChanged()
}
}
storage.modify { widget in
if let inverted, updateProperties, (storage.previousState as? Self)?.inverted != inverted {
gtk_level_bar_set_inverted(widget, inverted.cBool)
}
if let maxValue, updateProperties, (storage.previousState as? Self)?.maxValue != maxValue {
gtk_level_bar_set_max_value(widget, maxValue)
}
if let minValue, updateProperties, (storage.previousState as? Self)?.minValue != minValue {
gtk_level_bar_set_min_value(widget, minValue)
}
if let value, updateProperties, (storage.previousState as? Self)?.value != value {
gtk_level_bar_set_value(widget, value)
}
}
for function in updateFunctions {
function(storage, data, updateProperties)
}
if updateProperties {
storage.previousState = self
}
}
/// The accessible role of the given `GtkAccessible` implementation.
///
/// The accessible role cannot be changed once set.
public func accessibleRole(_ accessibleRole: String?) -> Self {
var newSelf = self
newSelf.accessibleRole = accessibleRole
return newSelf
}
/// Whether the `GtkLeveBar` is inverted.
///
/// Level bars normally grow from top to bottom or left to right.
/// Inverted level bars grow in the opposite direction.
public func inverted(_ inverted: Bool? = true) -> Self {
var newSelf = self
newSelf.inverted = inverted
return newSelf
}
/// Determines the maximum value of the interval that can be displayed by the bar.
public func maxValue(_ maxValue: Double?) -> Self {
var newSelf = self
newSelf.maxValue = maxValue
return newSelf
}
/// Determines the minimum value of the interval that can be displayed by the bar.
public func minValue(_ minValue: Double?) -> Self {
var newSelf = self
newSelf.minValue = minValue
return newSelf
}
/// Determines the currently filled value of the level bar.
public func value(_ value: Double?) -> Self {
var newSelf = self
newSelf.value = value
return newSelf
}
/// Emitted when an offset specified on the bar changes value.
///
/// This typically is the result of a [method@Gtk.LevelBar.add_offset_value]
/// call.
///
/// The signal supports detailed connections; you can connect to the
/// detailed signal "changed::x" in order to only receive callbacks when
/// the value of offset "x" changes.
public func offsetChanged(_ offsetChanged: @escaping () -> Void) -> Self {
var newSelf = self
newSelf.offsetChanged = offsetChanged
return newSelf
}
}