// // GTUIApp.swift // Adwaita // // Created by david-swift on 05.08.23. // import GTUI /// The GTUI application. public class GTUIApp: Application { /// The handlers which are called when a state changes. static var updateHandlers: [() -> Void] = [] /// The app's content. var body: () -> App /// The scenes that are displayed. var sceneStorage: [WindowStorage] = [] /// Initialize the GTUI application. /// - Parameters: /// - id: The application id. /// - body: The application's content. init(_ id: String, body: @escaping () -> App) { self.body = body super.init(name: id) } /// The entry point of the application. override public func onActivate() { let body = body() for windowScene in body.scene.windows() { for _ in 0..