// // Array.swift // Adwaita // // Created by david-swift on 06.08.23. // import GTUI extension Array where Element == View { /// Get a widget from a collection of views. /// - Returns: A widget. public func widget() -> Widget { if count == 1, let widget = self[safe: 0]?.widget() { return widget } else { return VStack { self } } } /// Update a collection of views with a collection of view storages. /// - Parameters: /// - storage: The collection of view storages. public func update(_ storage: [ViewStorage]) { for (index, element) in enumerated() { if let storage = storage[safe: index] { element.widget().updateStorage(storage) } } } } extension Array where Element == WindowSceneGroup { /// Get the content of an array of window scene groups. /// - Returns: The array of windows. public func windows() -> [WindowScene] { flatMap { $0.windows() } } } extension Array { /// Accesses the element at the specified position safely. /// - Parameters: /// - index: The position of the element to access. /// /// Access and set elements the safe way: /// ```swift /// var array = ["Hello", "World"] /// print(array[safe: 2] ?? "Out of range") /// ``` public subscript(safe index: Int?) -> Element? { get { if let index, checkIndex(index) { return self[index] } return nil } set { if let index, let value = newValue, checkIndex(index) { self[index] = value } } } /// Check if a given index is valid for the array. /// - Parameter index: The index to test. /// - Returns: Return whether the index is valid or not. private func checkIndex(_ index: Int) -> Bool { index < count && index >= 0 } }