Facilitate creating widgets via property wrapper

This commit is contained in:
david-swift 2024-09-11 13:13:55 +02:00
parent 65c06fae61
commit 4aee6ea5cf
4 changed files with 183 additions and 20 deletions

View File

@ -47,7 +47,7 @@ extension App {
public static func main() {
let app = setupApp()
app.app.run {
for element in app.scene where element as? Storage.SceneElementType != nil {
for element in app.scene where element is Storage.SceneElementType {
element.setupInitialContainers(app: app.app)
}
}

View File

@ -72,11 +72,11 @@ extension AnyView {
/// Whether the view can be rendered in a certain environment.
func renderable<Data>(type: Data.Type, data: WidgetData) -> Bool where Data: ViewRenderData {
let result = getModified(data: data, type: type)
return result as? Data.WidgetType != nil
|| result as? SimpleView != nil
|| result as? View != nil
|| result as? ConvenienceWidget != nil
|| result as? Body != nil
return result is Data.WidgetType
|| result is SimpleView
|| result is View
|| result is ConvenienceWidget
|| result is Body
}
/// Apply a modification onto a view.

View File

@ -42,4 +42,176 @@ extension Widget {
/// A widget's view is empty.
public var viewContent: Body { [] }
/// Update the stored content.
/// - Parameters:
/// - storage: The storage to update.
/// - data: Modify views before being updated
/// - updateProperties: Whether to update the view's properties.
/// - type: The view render data type.
///
/// This is the default implementation which requires the usage of ``Property``.
public func update<Data>(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) {
self.updateProperties(storage, updateProperties: updateProperties)
if updateProperties {
storage.previousState = self
}
}
/// Update the properties wrapped with ``Property``.
/// - Parameters:
/// - storage: The storage to update.
/// - updateProperties: Whether to update the view's properties.
public func updateProperties(_ storage: ViewStorage, updateProperties: Bool) {
let mirror = Mirror(reflecting: self)
updateNotEquatable(mirror: mirror, storage: storage)
guard updateProperties else {
return
}
updateAlwaysWhenStateUpdate(mirror: mirror, storage: storage)
updateEquatable(mirror: mirror, storage: storage)
}
/// Update the properties which are not equatable and should always be updated (e.g. closures).
/// - Parameters:
/// - mirror: A mirror of the widget.
/// - storage: The view storage.
func updateNotEquatable(mirror: Mirror, storage: ViewStorage) {
for property in mirror.children {
if let value = property.value as? any PropertyProtocol {
if value.updateStrategy == .always ||
value.wrappedValue as? any Equatable == nil && value.updateStrategy != .alwaysWhenStateUpdate {
setProperty(property: value, storage: storage)
}
}
}
}
/// Update the properties which should always be updated when a state property changed
/// (e.g. "regular" properties which are not equatable).
/// - Parameters:
/// - mirror: A mirror of the widget.
/// - storage: The view storage.
///
/// Initialize the ``Property`` property wrapper with the ``UpdateStrategy/alwaysWhenStateUpdate``.
func updateAlwaysWhenStateUpdate(mirror: Mirror, storage: ViewStorage) {
for property in mirror.children {
if let value = property.value as? any PropertyProtocol {
if value.updateStrategy == .alwaysWhenStateUpdate {
setProperty(property: value, storage: storage)
}
}
}
}
/// Update equatable properties (most properties).
/// - Parameters:
/// - mirror: A mirror of the widget.
/// - storage: The view storage.
func updateEquatable(mirror: Mirror, storage: ViewStorage) {
let previousState: Mirror.Children? = if let previousState = storage.previousState {
Mirror(reflecting: previousState).children
} else {
nil
}
for property in mirror.children {
if let value = property.value as? any PropertyProtocol,
value.updateStrategy == .automatic,
let wrappedValue = value.wrappedValue as? any Equatable {
var update = true
if let previous = previousState?.first(where: { previousProperty in
previousProperty.label == property.label
})?.value as? any PropertyProtocol,
equal(previous, wrappedValue) {
update = false
}
if update {
setProperty(property: value, storage: storage)
}
}
}
}
/// Check whether a property is equal to a value.
/// - Parameters:
/// - property: The property.
/// - value: The value.
/// - Returns: Whether the property and value are equal.
func equal<Property, Value>(
_ property: Property,
_ value: Value
) -> Bool where Property: PropertyProtocol, Value: Equatable {
if let propertyValue = property.wrappedValue as? Value {
return propertyValue == value
}
return false
}
/// Apply a property to the framework.
/// - Parameters:
/// - property: The property.
/// - storage: The view storage.
func setProperty<Property>(property: Property, storage: ViewStorage) where Property: PropertyProtocol {
property.setProperty(storage, property.wrappedValue)
}
}
/// Assign an updating closure to a widget's property.
///
/// This will be used if you do not provide a custom ``Widget/update(_:data:updateproperties:type:)`` method
/// or call the ``Widget/updateProperties(_:updateProperties:)`` method in your custom update method.
@propertyWrapper
public struct Property<Value>: PropertyProtocol {
/// The function applying the property to the UI.
public var setProperty: (ViewStorage, Value) -> Void
/// The wrapped value.
public var wrappedValue: Value
/// The update strategy.
public var updateStrategy: UpdateStrategy
/// Initialize a property.
/// - Parameters:
/// - wrappedValue: The wrapped value.
/// - setProperty: The function applying the property to the UI.
/// - updateStrategy: The update strategy, this should be ``UpdateStrategy/automatic`` in most cases.
public init(
wrappedValue: Value,
set setProperty: @escaping (ViewStorage, Value) -> Void,
updateStrategy: UpdateStrategy = .automatic
) {
self.setProperty = setProperty
self.wrappedValue = wrappedValue
self.updateStrategy = updateStrategy
}
}
/// The property protocol.
protocol PropertyProtocol {
/// The type of the wrapped value.
associatedtype Value
/// The wrapped value.
var wrappedValue: Value { get }
/// Set the property.
var setProperty: (ViewStorage, Value) -> Void { get }
/// The update strategy.
var updateStrategy: UpdateStrategy { get }
}
/// The update strategy for properties.
public enum UpdateStrategy {
/// If equatable, update only when the value changed.
/// If not equatable, this is equivalent to ``UpdateStrategy/always``.
case automatic
/// Update always when an update is triggered.
case always
/// Update always when a state value in a parent view changed,
/// regardless of the property's value.
case alwaysWhenStateUpdate
}

View File

@ -40,14 +40,15 @@ public enum Backend1 {
public struct Button: BackendWidget {
var label: String
var action: () -> Void
@Property(set: { _, label in print("Update button (label = \(label))") })
var label = ""
@Property(set: { storage, closure in storage.fields["action"] = closure })
var action: () -> Void = { }
public init(_ label: String, action: @escaping () -> Void) {
self.label = label
self.action = action
}
public func container<Data>(data: WidgetData, type: Data.Type) -> ViewStorage where Data: ViewRenderData {
print("Init button")
let storage = ViewStorage(nil)
@ -56,20 +57,10 @@ public enum Backend1 {
(storage.fields["action"] as? () -> Void)?()
}
storage.fields["action"] = action
storage.previousState = self
return storage
}
public func update<Data>(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) {
storage.fields["action"] = action
if updateProperties {
if (storage.previousState as? Self)?.label != label {
print("Update button (label = \(label))")
}
} else {
print("Do not update button (label = \(label))")
}
}
}
public struct Window: BackendSceneElement {