41 lines
2.1 KiB
Plaintext
41 lines
2.1 KiB
Plaintext
@Article {
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@Intro(title: "Contribute to GNOME") {
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Creating apps is only one of numerous ways to contribute to the GNOME project.
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}
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@ContentAndMedia {
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# Design
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In GNOME, there are various areas that require a lot of design work: planning user interfaces, create app icons, design images and icons used inside of apps, maintain the human interface guidelines, etc.
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Learn [where to contribute](https://welcome.gnome.org/team/design/) on the official GNOME website.
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}
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@ContentAndMedia {
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# Translate
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Translate GNOME apps or the desktop environment itself into your native language.
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Find more information on the repositories of the apps, or on the [GNOME website](https://wiki.gnome.org/TranslationProject).
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}
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@ContentAndMedia {
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# Use GNOME
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Use the GNOME desktop environment, show it to other people, and report bugs and suggestions to the project repositories, or discuss problems on Mastodon.
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}
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@ContentAndMedia {
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# More Information
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Find a list of [areas where you can contribute](https://welcome.gnome.org/#where-to-contribute) and [contribution guides for apps](https://welcome.gnome.org/#contribute-to-an-app) on the GNOME website.
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There are many more apps available on [GitHub](https://github.com/topics/gnome) and [GNOME's GitLab instance](https://gitlab.gnome.org/).
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Usually, you find a link to the repository in an app's page in GNOME software.
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}
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@ContentAndMedia {
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# Develop Apps
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This tutorial covers the creation of GNOME apps using Adwaita for Swift.
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There are many other bindings available for various programming languages, so if you don't want to learn Swift, take a look at a [selection of official and unofficial bindings](https://github.com/janvhs/Awesome-Libadwaita).
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In this tutorial, we'll start by covering the basics of Swift required for _Adwaita for Swift_.
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If you have questions, ideas, find typos, or think a passage could be improved, feel free to [participate in the _Adwaita for Swift_ discussions](https://forums.aparoksha.dev/).
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}
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}
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