200 lines
7.2 KiB
Swift

//
// ProgressBar.swift
// Adwaita
//
// Created by auto-generation on 09.05.24.
//
import CAdw
import LevenshteinTransformations
/// `GtkProgressBar` is typically used to display the progress of a long
/// running operation.
///
/// It provides a visual clue that processing is underway. `GtkProgressBar`
/// can be used in two different modes: percentage mode and activity mode.
///
/// ![An example GtkProgressBar](progressbar.png)
///
/// When an application can determine how much work needs to take place
/// (e.g. read a fixed number of bytes from a file) and can monitor its
/// progress, it can use the `GtkProgressBar` in percentage mode and the
/// user sees a growing bar indicating the percentage of the work that
/// has been completed. In this mode, the application is required to call
/// [method@Gtk.ProgressBar.set_fraction] periodically to update the progress bar.
///
/// When an application has no accurate way of knowing the amount of work
/// to do, it can use the `GtkProgressBar` in activity mode, which shows
/// activity by a block moving back and forth within the progress area. In
/// this mode, the application is required to call [method@Gtk.ProgressBar.pulse]
/// periodically to update the progress bar.
///
/// There is quite a bit of flexibility provided to control the appearance
/// of the `GtkProgressBar`. Functions are provided to control the orientation
/// of the bar, optional text can be displayed along with the bar, and the
/// step size used in activity mode can be set.
///
/// # CSS nodes
///
/// ```
/// progressbar[.osd]
/// [text]
/// trough[.empty][.full]
/// progress[.pulse]
/// ```
///
/// `GtkProgressBar` has a main CSS node with name progressbar and subnodes with
/// names text and trough, of which the latter has a subnode named progress. The
/// text subnode is only present if text is shown. The progress subnode has the
/// style class .pulse when in activity mode. It gets the style classes .left,
/// .right, .top or .bottom added when the progress 'touches' the corresponding
/// end of the GtkProgressBar. The .osd class on the progressbar node is for use
/// in overlays like the one Epiphany has for page loading progress.
///
/// # Accessibility
///
/// `GtkProgressBar` uses the %GTK_ACCESSIBLE_ROLE_PROGRESS_BAR role.
public struct ProgressBar: Widget {
/// Additional update functions for type extensions.
var updateFunctions: [(ViewStorage, [(View) -> View], Bool) -> Void] = []
/// Additional appear functions for type extensions.
var appearFunctions: [(ViewStorage, [(View) -> View]) -> Void] = []
/// The accessible role of the given `GtkAccessible` implementation.
///
/// The accessible role cannot be changed once set.
var accessibleRole: String?
/// The fraction of total work that has been completed.
var fraction: Double?
/// Invert the direction in which the progress bar grows.
var inverted: Bool?
/// The fraction of total progress to move the bounding block when pulsed.
var pulseStep: Double?
/// Sets whether the progress bar will show a text in addition
/// to the bar itself.
///
/// The shown text is either the value of the [property@Gtk.ProgressBar:text]
/// property or, if that is %NULL, the [property@Gtk.ProgressBar:fraction]
/// value, as a percentage.
///
/// To make a progress bar that is styled and sized suitably for showing text
/// (even if the actual text is blank), set [property@Gtk.ProgressBar:show-text]
/// to %TRUE and [property@Gtk.ProgressBar:text] to the empty string (not %NULL).
var showText: Bool?
/// Text to be displayed in the progress bar.
var text: String?
/// The application.
var app: GTUIApp?
/// The window.
var window: GTUIApplicationWindow?
/// Initialize `ProgressBar`.
public init() {
}
/// Get the widget's view storage.
/// - Parameter modifiers: The view modifiers.
/// - Returns: The view storage.
public func container(modifiers: [(View) -> View]) -> ViewStorage {
let storage = ViewStorage(gtk_progress_bar_new()?.opaque())
for function in appearFunctions {
function(storage, modifiers)
}
update(storage, modifiers: modifiers, updateProperties: true)
return storage
}
/// Update the widget's view storage.
/// - Parameters:
/// - storage: The view storage.
/// - modifiers: The view modifiers.
/// - updateProperties: Whether to update the view's properties.
public func update(_ storage: ViewStorage, modifiers: [(View) -> View], updateProperties: Bool) {
storage.modify { widget in
if let fraction, updateProperties {
gtk_progress_bar_set_fraction(widget, fraction)
}
if let inverted, updateProperties {
gtk_progress_bar_set_inverted(widget, inverted.cBool)
}
if let pulseStep, updateProperties {
gtk_progress_bar_set_pulse_step(widget, pulseStep)
}
if let showText, updateProperties {
gtk_progress_bar_set_show_text(widget, showText.cBool)
}
if let text, updateProperties {
gtk_progress_bar_set_text(widget, text)
}
}
for function in updateFunctions {
function(storage, modifiers, updateProperties)
}
}
/// The accessible role of the given `GtkAccessible` implementation.
///
/// The accessible role cannot be changed once set.
public func accessibleRole(_ accessibleRole: String?) -> Self {
var newSelf = self
newSelf.accessibleRole = accessibleRole
return newSelf
}
/// The fraction of total work that has been completed.
public func fraction(_ fraction: Double?) -> Self {
var newSelf = self
newSelf.fraction = fraction
return newSelf
}
/// Invert the direction in which the progress bar grows.
public func inverted(_ inverted: Bool? = true) -> Self {
var newSelf = self
newSelf.inverted = inverted
return newSelf
}
/// The fraction of total progress to move the bounding block when pulsed.
public func pulseStep(_ pulseStep: Double?) -> Self {
var newSelf = self
newSelf.pulseStep = pulseStep
return newSelf
}
/// Sets whether the progress bar will show a text in addition
/// to the bar itself.
///
/// The shown text is either the value of the [property@Gtk.ProgressBar:text]
/// property or, if that is %NULL, the [property@Gtk.ProgressBar:fraction]
/// value, as a percentage.
///
/// To make a progress bar that is styled and sized suitably for showing text
/// (even if the actual text is blank), set [property@Gtk.ProgressBar:show-text]
/// to %TRUE and [property@Gtk.ProgressBar:text] to the empty string (not %NULL).
public func showText(_ showText: Bool? = true) -> Self {
var newSelf = self
newSelf.showText = showText
return newSelf
}
/// Text to be displayed in the progress bar.
public func text(_ text: String?) -> Self {
var newSelf = self
newSelf.text = text
return newSelf
}
}