50 lines
1.3 KiB
Swift

//
// WindowSceneGroup.swift
// Adwaita
//
// Created by david-swift on 14.09.23.
//
/// A structure conforming to `WindowScene` can be added to an app's `scene`.
public protocol WindowSceneGroup {
/// The group's content.
@SceneBuilder var scene: Scene { get }
}
extension WindowSceneGroup {
/// Get the windows described by the group.
/// - Returns: The windows.
func windows() -> [WindowScene] {
var content: [WindowScene] = []
for element in scene {
if let window = element as? WindowScene {
content.append(window)
} else {
content += element.windows()
}
}
return content
}
/// Update the windows described by the group.
/// - Parameters:
/// - storage: The window's storage.
/// - app: The application.
func update(_ storage: [WindowStorage], app: GTUIApp) {
for (index, window) in windows().enumerated() {
if let storage = storage[safe: index] {
window.update(storage, app: app)
}
}
}
}
/// `Scene` is an array of windows.
public typealias Scene = [WindowSceneGroup]
/// A builder for the `Scene`
public typealias SceneBuilder = ArrayBuilder<WindowSceneGroup>