When constructing views, the top-level constructor should now update those views directly after the construction process. In adwaita-swift, this applies only for EitherViews (as Meta will now automatically update when constructing new scene elements).
163 lines
5.8 KiB
Swift
163 lines
5.8 KiB
Swift
//
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// LevelBar.swift
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// Adwaita
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//
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// Created by auto-generation on 02.02.26.
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//
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import CAdw
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import LevenshteinTransformations
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/// Shows a level indicator.
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///
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/// Typical use cases are displaying the strength of a password, or
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/// showing the charge level of a battery.
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///
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///
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///
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/// Use `Gtk.LevelBar.set_value` to set the current value, and
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/// `Gtk.LevelBar.add_offset_value` to set the value offsets at which
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/// the bar will be considered in a different state. GTK will add a few
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/// offsets by default on the level bar: %GTK_LEVEL_BAR_OFFSET_LOW,
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/// %GTK_LEVEL_BAR_OFFSET_HIGH and %GTK_LEVEL_BAR_OFFSET_FULL, with
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/// values 0.25, 0.75 and 1.0 respectively.
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///
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/// Note that it is your responsibility to update preexisting offsets
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/// when changing the minimum or maximum value. GTK will simply clamp
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/// them to the new range.
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///
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///
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public struct LevelBar: AdwaitaWidget {
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/// Additional update functions for type extensions.
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var updateFunctions: [(ViewStorage, WidgetData, Bool) -> Void] = []
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/// Additional appear functions for type extensions.
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var appearFunctions: [(ViewStorage, WidgetData) -> Void] = []
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/// The accessible role of the given `GtkAccessible` implementation.
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///
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/// The accessible role cannot be changed once set.
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var accessibleRole: String?
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/// Whether the `GtkLeveBar` is inverted.
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///
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/// Level bars normally grow from top to bottom or left to right.
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/// Inverted level bars grow in the opposite direction.
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var inverted: Bool?
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/// Determines the maximum value of the interval that can be displayed by the bar.
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var maxValue: Double?
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/// Determines the minimum value of the interval that can be displayed by the bar.
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var minValue: Double?
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/// Determines the currently filled value of the level bar.
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var value: Double?
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/// Emitted when an offset specified on the bar changes value.
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///
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/// This typically is the result of a `Gtk.LevelBar.add_offset_value`
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/// call.
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///
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/// The signal supports detailed connections; you can connect to the
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/// detailed signal "changed::x" in order to only receive callbacks when
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/// the value of offset "x" changes.
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var offsetChanged: (() -> Void)?
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/// Initialize `LevelBar`.
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public init() {
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}
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/// The view storage.
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/// - Parameters:
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/// - modifiers: Modify views before being updated.
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/// - type: The view render data type.
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/// - Returns: The view storage.
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public func container<Data>(data: WidgetData, type: Data.Type) -> ViewStorage where Data: ViewRenderData {
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let storage = ViewStorage(gtk_level_bar_new()?.opaque())
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for function in appearFunctions {
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function(storage, data)
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}
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return storage
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}
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/// Update the stored content.
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/// - Parameters:
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/// - storage: The storage to update.
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/// - modifiers: Modify views before being updated
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/// - updateProperties: Whether to update the view's properties.
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/// - type: The view render data type.
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public func update<Data>(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) where Data: ViewRenderData {
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if let offsetChanged {
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storage.connectSignal(name: "offset-changed", argCount: 1) {
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offsetChanged()
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}
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}
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storage.modify { widget in
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if let inverted, updateProperties, (storage.previousState as? Self)?.inverted != inverted {
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gtk_level_bar_set_inverted(widget, inverted.cBool)
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}
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if let maxValue, updateProperties, (storage.previousState as? Self)?.maxValue != maxValue {
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gtk_level_bar_set_max_value(widget, maxValue)
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}
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if let minValue, updateProperties, (storage.previousState as? Self)?.minValue != minValue {
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gtk_level_bar_set_min_value(widget, minValue)
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}
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if let value, updateProperties, (storage.previousState as? Self)?.value != value {
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gtk_level_bar_set_value(widget, value)
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}
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}
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for function in updateFunctions {
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function(storage, data, updateProperties)
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}
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if updateProperties {
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storage.previousState = self
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}
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}
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/// The accessible role of the given `GtkAccessible` implementation.
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///
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/// The accessible role cannot be changed once set.
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public func accessibleRole(_ accessibleRole: String?) -> Self {
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modify { $0.accessibleRole = accessibleRole }
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}
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/// Whether the `GtkLeveBar` is inverted.
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///
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/// Level bars normally grow from top to bottom or left to right.
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/// Inverted level bars grow in the opposite direction.
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public func inverted(_ inverted: Bool? = true) -> Self {
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modify { $0.inverted = inverted }
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}
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/// Determines the maximum value of the interval that can be displayed by the bar.
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public func maxValue(_ maxValue: Double?) -> Self {
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modify { $0.maxValue = maxValue }
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}
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/// Determines the minimum value of the interval that can be displayed by the bar.
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public func minValue(_ minValue: Double?) -> Self {
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modify { $0.minValue = minValue }
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}
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/// Determines the currently filled value of the level bar.
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public func value(_ value: Double?) -> Self {
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modify { $0.value = value }
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}
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/// Emitted when an offset specified on the bar changes value.
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///
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/// This typically is the result of a `Gtk.LevelBar.add_offset_value`
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/// call.
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///
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/// The signal supports detailed connections; you can connect to the
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/// detailed signal "changed::x" in order to only receive callbacks when
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/// the value of offset "x" changes.
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public func offsetChanged(_ offsetChanged: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.offsetChanged = offsetChanged
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return newSelf
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}
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}
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