405 lines
16 KiB
Swift
405 lines
16 KiB
Swift
//
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// ScrolledWindow.swift
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// Adwaita
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//
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// Created by auto-generation on 12.02.24.
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//
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import CAdw
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import LevenshteinTransformations
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/// `GtkScrolledWindow` is a container that makes its child scrollable.
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///
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/// It does so using either internally added scrollbars or externally
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/// associated adjustments, and optionally draws a frame around the child.
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///
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/// Widgets with native scrolling support, i.e. those whose classes implement
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/// the [iface@Gtk.Scrollable] interface, are added directly. For other types
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/// of widget, the class [class@Gtk.Viewport] acts as an adaptor, giving
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/// scrollability to other widgets. [method@Gtk.ScrolledWindow.set_child]
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/// intelligently accounts for whether or not the added child is a `GtkScrollable`.
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/// If it isn’t, then it wraps the child in a `GtkViewport`. Therefore, you can
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/// just add any child widget and not worry about the details.
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///
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/// If [method@Gtk.ScrolledWindow.set_child] has added a `GtkViewport` for you,
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/// it will be automatically removed when you unset the child.
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/// Unless [property@Gtk.ScrolledWindow:hscrollbar-policy] and
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/// [property@Gtk.ScrolledWindow:vscrollbar-policy] are %GTK_POLICY_NEVER or
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/// %GTK_POLICY_EXTERNAL, `GtkScrolledWindow` adds internal `GtkScrollbar` widgets
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/// around its child. The scroll position of the child, and if applicable the
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/// scrollbars, is controlled by the [property@Gtk.ScrolledWindow:hadjustment]
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/// and [property@Gtk.ScrolledWindow:vadjustment] that are associated with the
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/// `GtkScrolledWindow`. See the docs on [class@Gtk.Scrollbar] for the details,
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/// but note that the “step_increment” and “page_increment” fields are only
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/// effective if the policy causes scrollbars to be present.
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///
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/// If a `GtkScrolledWindow` doesn’t behave quite as you would like, or
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/// doesn’t have exactly the right layout, it’s very possible to set up
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/// your own scrolling with `GtkScrollbar` and for example a `GtkGrid`.
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///
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/// # Touch support
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///
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/// `GtkScrolledWindow` has built-in support for touch devices. When a
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/// touchscreen is used, swiping will move the scrolled window, and will
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/// expose 'kinetic' behavior. This can be turned off with the
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/// [property@Gtk.ScrolledWindow:kinetic-scrolling] property if it is undesired.
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///
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/// `GtkScrolledWindow` also displays visual 'overshoot' indication when
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/// the content is pulled beyond the end, and this situation can be
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/// captured with the [signal@Gtk.ScrolledWindow::edge-overshot] signal.
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///
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/// If no mouse device is present, the scrollbars will overlaid as
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/// narrow, auto-hiding indicators over the content. If traditional
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/// scrollbars are desired although no mouse is present, this behaviour
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/// can be turned off with the [property@Gtk.ScrolledWindow:overlay-scrolling]
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/// property.
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///
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/// # CSS nodes
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///
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/// `GtkScrolledWindow` has a main CSS node with name scrolledwindow.
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/// It gets a .frame style class added when [property@Gtk.ScrolledWindow:has-frame]
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/// is %TRUE.
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///
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/// It uses subnodes with names overshoot and undershoot to draw the overflow
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/// and underflow indications. These nodes get the .left, .right, .top or .bottom
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/// style class added depending on where the indication is drawn.
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///
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/// `GtkScrolledWindow` also sets the positional style classes (.left, .right,
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/// .top, .bottom) and style classes related to overlay scrolling
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/// (.overlay-indicator, .dragging, .hovering) on its scrollbars.
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///
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/// If both scrollbars are visible, the area where they meet is drawn
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/// with a subnode named junction.
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///
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/// # Accessibility
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///
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/// Until GTK 4.10, `GtkScrolledWindow` used the `GTK_ACCESSIBLE_ROLE_GROUP` role.
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///
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/// Starting from GTK 4.12, `GtkScrolledWindow` uses the `GTK_ACCESSIBLE_ROLE_GENERIC` role.
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public struct ScrolledWindow: Widget {
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/// Additional update functions for type extensions.
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var updateFunctions: [(ViewStorage) -> Void] = []
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/// Additional appear functions for type extensions.
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var appearFunctions: [(ViewStorage) -> Void] = []
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/// The child widget.
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var child: (() -> Body)?
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/// Whether to draw a frame around the contents.
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var hasFrame: Bool?
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/// Whether kinetic scrolling is enabled or not.
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///
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/// Kinetic scrolling only applies to devices with source %GDK_SOURCE_TOUCHSCREEN.
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var kineticScrolling: Bool?
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/// The maximum content height of @scrolled_window.
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var maxContentHeight: Int?
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/// The maximum content width of @scrolled_window.
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var maxContentWidth: Int?
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/// The minimum content height of @scrolled_window.
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var minContentHeight: Int?
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/// The minimum content width of @scrolled_window.
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var minContentWidth: Int?
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/// Whether overlay scrolling is enabled or not.
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///
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/// If it is, the scrollbars are only added as traditional widgets
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/// when a mouse is present. Otherwise, they are overlaid on top of
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/// the content, as narrow indicators.
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///
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/// Note that overlay scrolling can also be globally disabled, with
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/// the [property@Gtk.Settings:gtk-overlay-scrolling] setting.
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var overlayScrolling: Bool?
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/// Whether the natural height of the child should be calculated and propagated
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/// through the scrolled window’s requested natural height.
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///
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/// This is useful in cases where an attempt should be made to allocate exactly
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/// enough space for the natural size of the child.
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var propagateNaturalHeight: Bool?
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/// Whether the natural width of the child should be calculated and propagated
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/// through the scrolled window’s requested natural width.
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///
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/// This is useful in cases where an attempt should be made to allocate exactly
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/// enough space for the natural size of the child.
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var propagateNaturalWidth: Bool?
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/// Emitted whenever user initiated scrolling makes the scrolled
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/// window firmly surpass the limits defined by the adjustment
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/// in that orientation.
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///
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/// A similar behavior without edge resistance is provided by the
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/// [signal@Gtk.ScrolledWindow::edge-reached] signal.
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///
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/// Note: The @pos argument is LTR/RTL aware, so callers should be
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/// aware too if intending to provide behavior on horizontal edges.
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var edgeOvershot: (() -> Void)?
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/// Emitted whenever user-initiated scrolling makes the scrolled
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/// window exactly reach the lower or upper limits defined by the
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/// adjustment in that orientation.
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///
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/// A similar behavior with edge resistance is provided by the
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/// [signal@Gtk.ScrolledWindow::edge-overshot] signal.
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///
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/// Note: The @pos argument is LTR/RTL aware, so callers should be
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/// aware too if intending to provide behavior on horizontal edges.
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var edgeReached: (() -> Void)?
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/// Emitted when focus is moved away from the scrolled window by a
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/// keybinding.
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///
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/// This is a [keybinding signal](class.SignalAction.html).
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///
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/// The default bindings for this signal are
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/// `Ctrl + Tab` to move forward and `Ctrl + Shift + Tab` to
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/// move backward.
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var moveFocusOut: (() -> Void)?
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/// Emitted when a keybinding that scrolls is pressed.
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///
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/// This is a [keybinding signal](class.SignalAction.html).
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///
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/// The horizontal or vertical adjustment is updated which triggers a
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/// signal that the scrolled window’s child may listen to and scroll itself.
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var scrollChild: (() -> Void)?
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/// The application.
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var app: GTUIApp?
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/// The window.
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var window: GTUIApplicationWindow?
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/// Initialize `ScrolledWindow`.
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public init() {
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}
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/// Get the widget's view storage.
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/// - Parameter modifiers: The view modifiers.
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/// - Returns: The view storage.
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public func container(modifiers: [(View) -> View]) -> ViewStorage {
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let storage = ViewStorage(gtk_scrolled_window_new()?.opaque())
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update(storage, modifiers: modifiers, updateProperties: true)
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if let childStorage = child?().widget(modifiers: modifiers).storage(modifiers: modifiers) {
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storage.content["child"] = [childStorage]
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gtk_scrolled_window_set_child(storage.pointer, childStorage.pointer?.cast())
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}
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for function in appearFunctions {
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function(storage)
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}
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return storage
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}
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/// Update the widget's view storage.
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/// - Parameters:
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/// - storage: The view storage.
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/// - modifiers: The view modifiers.
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/// - updateProperties: Whether to update the view's properties.
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public func update(_ storage: ViewStorage, modifiers: [(View) -> View], updateProperties: Bool) {
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if let edgeOvershot {
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storage.connectSignal(name: "edge-overshot", argCount: 1) {
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edgeOvershot()
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}
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}
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if let edgeReached {
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storage.connectSignal(name: "edge-reached", argCount: 1) {
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edgeReached()
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}
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}
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if let moveFocusOut {
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storage.connectSignal(name: "move-focus-out", argCount: 1) {
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moveFocusOut()
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}
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}
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if let scrollChild {
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storage.connectSignal(name: "scroll-child", argCount: 2) {
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scrollChild()
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}
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}
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storage.modify { widget in
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if let widget = storage.content["child"]?.first {
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child?().widget(modifiers: modifiers).update(widget, modifiers: modifiers, updateProperties: updateProperties)
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}
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if let hasFrame, updateProperties {
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gtk_scrolled_window_set_has_frame(widget, hasFrame.cBool)
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}
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if let kineticScrolling, updateProperties {
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gtk_scrolled_window_set_kinetic_scrolling(widget, kineticScrolling.cBool)
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}
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if let maxContentHeight, updateProperties {
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gtk_scrolled_window_set_max_content_height(widget, maxContentHeight.cInt)
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}
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if let maxContentWidth, updateProperties {
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gtk_scrolled_window_set_max_content_width(widget, maxContentWidth.cInt)
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}
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if let minContentHeight, updateProperties {
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gtk_scrolled_window_set_min_content_height(widget, minContentHeight.cInt)
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}
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if let minContentWidth, updateProperties {
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gtk_scrolled_window_set_min_content_width(widget, minContentWidth.cInt)
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}
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if let overlayScrolling, updateProperties {
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gtk_scrolled_window_set_overlay_scrolling(widget, overlayScrolling.cBool)
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}
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if let propagateNaturalHeight, updateProperties {
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gtk_scrolled_window_set_propagate_natural_height(widget, propagateNaturalHeight.cBool)
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}
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if let propagateNaturalWidth, updateProperties {
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gtk_scrolled_window_set_propagate_natural_width(widget, propagateNaturalWidth.cBool)
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}
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}
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for function in updateFunctions {
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function(storage)
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}
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}
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/// The child widget.
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public func child(@ViewBuilder _ child: @escaping (() -> Body)) -> Self {
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var newSelf = self
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newSelf.child = child
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return newSelf
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}
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/// Whether to draw a frame around the contents.
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public func hasFrame(_ hasFrame: Bool? = true) -> Self {
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var newSelf = self
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newSelf.hasFrame = hasFrame
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return newSelf
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}
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/// Whether kinetic scrolling is enabled or not.
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///
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/// Kinetic scrolling only applies to devices with source %GDK_SOURCE_TOUCHSCREEN.
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public func kineticScrolling(_ kineticScrolling: Bool? = true) -> Self {
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var newSelf = self
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newSelf.kineticScrolling = kineticScrolling
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return newSelf
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}
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/// The maximum content height of @scrolled_window.
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public func maxContentHeight(_ maxContentHeight: Int?) -> Self {
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var newSelf = self
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newSelf.maxContentHeight = maxContentHeight
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return newSelf
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}
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/// The maximum content width of @scrolled_window.
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public func maxContentWidth(_ maxContentWidth: Int?) -> Self {
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var newSelf = self
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newSelf.maxContentWidth = maxContentWidth
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return newSelf
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}
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/// The minimum content height of @scrolled_window.
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public func minContentHeight(_ minContentHeight: Int?) -> Self {
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var newSelf = self
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newSelf.minContentHeight = minContentHeight
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return newSelf
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}
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/// The minimum content width of @scrolled_window.
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public func minContentWidth(_ minContentWidth: Int?) -> Self {
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var newSelf = self
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newSelf.minContentWidth = minContentWidth
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return newSelf
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}
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/// Whether overlay scrolling is enabled or not.
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///
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/// If it is, the scrollbars are only added as traditional widgets
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/// when a mouse is present. Otherwise, they are overlaid on top of
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/// the content, as narrow indicators.
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///
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/// Note that overlay scrolling can also be globally disabled, with
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/// the [property@Gtk.Settings:gtk-overlay-scrolling] setting.
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public func overlayScrolling(_ overlayScrolling: Bool? = true) -> Self {
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var newSelf = self
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newSelf.overlayScrolling = overlayScrolling
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return newSelf
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}
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/// Whether the natural height of the child should be calculated and propagated
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/// through the scrolled window’s requested natural height.
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///
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/// This is useful in cases where an attempt should be made to allocate exactly
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/// enough space for the natural size of the child.
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public func propagateNaturalHeight(_ propagateNaturalHeight: Bool? = true) -> Self {
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var newSelf = self
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newSelf.propagateNaturalHeight = propagateNaturalHeight
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return newSelf
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}
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/// Whether the natural width of the child should be calculated and propagated
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/// through the scrolled window’s requested natural width.
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///
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/// This is useful in cases where an attempt should be made to allocate exactly
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/// enough space for the natural size of the child.
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public func propagateNaturalWidth(_ propagateNaturalWidth: Bool? = true) -> Self {
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var newSelf = self
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newSelf.propagateNaturalWidth = propagateNaturalWidth
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return newSelf
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}
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/// Emitted whenever user initiated scrolling makes the scrolled
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/// window firmly surpass the limits defined by the adjustment
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/// in that orientation.
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///
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/// A similar behavior without edge resistance is provided by the
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/// [signal@Gtk.ScrolledWindow::edge-reached] signal.
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///
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/// Note: The @pos argument is LTR/RTL aware, so callers should be
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/// aware too if intending to provide behavior on horizontal edges.
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public func edgeOvershot(_ edgeOvershot: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.edgeOvershot = edgeOvershot
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return newSelf
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}
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/// Emitted whenever user-initiated scrolling makes the scrolled
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/// window exactly reach the lower or upper limits defined by the
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/// adjustment in that orientation.
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///
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/// A similar behavior with edge resistance is provided by the
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/// [signal@Gtk.ScrolledWindow::edge-overshot] signal.
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///
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/// Note: The @pos argument is LTR/RTL aware, so callers should be
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/// aware too if intending to provide behavior on horizontal edges.
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public func edgeReached(_ edgeReached: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.edgeReached = edgeReached
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return newSelf
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}
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/// Emitted when focus is moved away from the scrolled window by a
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/// keybinding.
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///
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/// This is a [keybinding signal](class.SignalAction.html).
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///
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/// The default bindings for this signal are
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/// `Ctrl + Tab` to move forward and `Ctrl + Shift + Tab` to
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/// move backward.
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public func moveFocusOut(_ moveFocusOut: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.moveFocusOut = moveFocusOut
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return newSelf
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}
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/// Emitted when a keybinding that scrolls is pressed.
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///
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/// This is a [keybinding signal](class.SignalAction.html).
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///
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/// The horizontal or vertical adjustment is updated which triggers a
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/// signal that the scrolled window’s child may listen to and scroll itself.
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public func scrollChild(_ scrollChild: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.scrollChild = scrollChild
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return newSelf
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}
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}
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