280 lines
10 KiB
Swift

//
// SplitButton.swift
// Adwaita
//
// Created by auto-generation on 15.08.24.
//
import CAdw
import LevenshteinTransformations
/// A combined button and dropdown widget.
///
/// <picture><source srcset="split-button-dark.png" media="(prefers-color-scheme: dark)"><img src="split-button.png" alt="split-button"></picture>
///
/// `AdwSplitButton` is typically used to present a set of actions in a menu,
/// but allow access to one of them with a single click.
///
/// The API is very similar to [class@Gtk.Button] and [class@Gtk.MenuButton], see
/// their documentation for details.
///
/// ## CSS nodes
///
/// ```
/// splitbutton[.image-button][.text-button]
/// button
/// <content> separator
/// menubutton
/// button.toggle
/// arrow
/// ```
///
/// `AdwSplitButton`'s CSS node is called `splitbutton`. It contains the css
/// nodes: `button`, `separator`, `menubutton`. See [class@Gtk.MenuButton]
/// documentation for the `menubutton` contents.
///
/// The main CSS node will contain the `.image-button` or `.text-button` style
/// classes matching the button contents. The nested button nodes will never
/// contain them.
///
/// ## Accessibility
///
/// `AdwSplitButton` uses the `GTK_ACCESSIBLE_ROLE_GROUP` role.
public struct SplitButton: AdwaitaWidget {
/// Additional update functions for type extensions.
var updateFunctions: [(ViewStorage, WidgetData, Bool) -> Void] = []
/// Additional appear functions for type extensions.
var appearFunctions: [(ViewStorage, WidgetData) -> Void] = []
/// Whether the button can be smaller than the natural size of its contents.
///
/// If set to `TRUE`, the label will ellipsize.
///
/// See [property@Gtk.Button:can-shrink] and
/// [property@Gtk.MenuButton:can-shrink].
var canShrink: Bool?
/// The child widget.
///
/// Setting the child widget will set [property@SplitButton:label] and
/// [property@SplitButton:icon-name] to `NULL`.
var child: (() -> Body)?
/// The tooltip of the dropdown button.
///
/// The tooltip can be marked up with the Pango text markup language.
var dropdownTooltip: String?
/// The name of the icon used to automatically populate the button.
///
/// Setting the icon name will set [property@SplitButton:label] and
/// [property@SplitButton:child] to `NULL`.
var iconName: String?
/// The label for the button.
///
/// Setting the label will set [property@SplitButton:icon-name] and
/// [property@SplitButton:child] to `NULL`.
var label: String?
/// The `GMenuModel` from which the popup will be created.
///
/// If the menu model is `NULL`, the dropdown is disabled.
///
/// A [class@Gtk.Popover] will be created from the menu model with
/// [ctor@Gtk.PopoverMenu.new_from_model]. Actions will be connected as
/// documented for this function.
///
/// If [property@SplitButton:popover] is already set, it will be dissociated
/// from the button, and the property is set to `NULL`.
var menuModel: (() -> Body)?
/// Whether an underline in the text indicates a mnemonic.
///
/// See [property@SplitButton:label].
var useUnderline: Bool?
/// Emitted to animate press then release.
///
/// This is an action signal. Applications should never connect to this signal,
/// but use the [signal@SplitButton::clicked] signal.
var activate: (() -> Void)?
/// Emitted when the button has been activated (pressed and released).
var clicked: (() -> Void)?
/// Initialize `SplitButton`.
public init() {
}
/// The view storage.
/// - Parameters:
/// - modifiers: Modify views before being updated.
/// - type: The view render data type.
/// - Returns: The view storage.
public func container<Data>(data: WidgetData, type: Data.Type) -> ViewStorage where Data: ViewRenderData {
let storage = ViewStorage(adw_split_button_new()?.opaque())
for function in appearFunctions {
function(storage, data)
}
update(storage, data: data, updateProperties: true, type: type)
if let childStorage = child?().storage(data: data, type: type) {
storage.content["child"] = [childStorage]
adw_split_button_set_child(storage.opaquePointer, childStorage.opaquePointer?.cast())
}
if let menu = menuModel?() {
let childStorage = MenuCollection { menu }.getMenu(data: data)
storage.content["menuModel"] = [childStorage]
adw_split_button_set_menu_model(storage.opaquePointer, childStorage.opaquePointer?.cast())
}
return storage
}
/// Update the stored content.
/// - Parameters:
/// - storage: The storage to update.
/// - modifiers: Modify views before being updated
/// - updateProperties: Whether to update the view's properties.
/// - type: The view render data type.
public func update<Data>(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) where Data: ViewRenderData {
if let activate {
storage.connectSignal(name: "activate", argCount: 0) {
activate()
}
}
if let clicked {
storage.connectSignal(name: "clicked", argCount: 0) {
clicked()
}
}
storage.modify { widget in
if let canShrink, updateProperties, (storage.previousState as? Self)?.canShrink != canShrink {
adw_split_button_set_can_shrink(widget, canShrink.cBool)
}
if let widget = storage.content["child"]?.first {
child?().updateStorage(widget, data: data, updateProperties: updateProperties, type: type)
}
if let dropdownTooltip, updateProperties, (storage.previousState as? Self)?.dropdownTooltip != dropdownTooltip {
adw_split_button_set_dropdown_tooltip(widget, dropdownTooltip)
}
if let iconName, updateProperties, (storage.previousState as? Self)?.iconName != iconName {
adw_split_button_set_icon_name(widget, iconName)
}
if let label, storage.content["child"] == nil, updateProperties, (storage.previousState as? Self)?.label != label {
adw_split_button_set_label(widget, label)
}
if let menu = storage.content["menuModel"]?.first {
MenuCollection { menuModel?() ?? [] }
.updateStorage(menu, data: data.noModifiers, updateProperties: updateProperties, type: MenuContext.self)
}
if let useUnderline, updateProperties, (storage.previousState as? Self)?.useUnderline != useUnderline {
adw_split_button_set_use_underline(widget, useUnderline.cBool)
}
}
for function in updateFunctions {
function(storage, data, updateProperties)
}
if updateProperties {
storage.previousState = self
}
}
/// Whether the button can be smaller than the natural size of its contents.
///
/// If set to `TRUE`, the label will ellipsize.
///
/// See [property@Gtk.Button:can-shrink] and
/// [property@Gtk.MenuButton:can-shrink].
public func canShrink(_ canShrink: Bool? = true) -> Self {
var newSelf = self
newSelf.canShrink = canShrink
return newSelf
}
/// The child widget.
///
/// Setting the child widget will set [property@SplitButton:label] and
/// [property@SplitButton:icon-name] to `NULL`.
public func child(@ViewBuilder _ child: @escaping (() -> Body)) -> Self {
var newSelf = self
newSelf.child = child
return newSelf
}
/// The tooltip of the dropdown button.
///
/// The tooltip can be marked up with the Pango text markup language.
public func dropdownTooltip(_ dropdownTooltip: String?) -> Self {
var newSelf = self
newSelf.dropdownTooltip = dropdownTooltip
return newSelf
}
/// The name of the icon used to automatically populate the button.
///
/// Setting the icon name will set [property@SplitButton:label] and
/// [property@SplitButton:child] to `NULL`.
public func iconName(_ iconName: String?) -> Self {
var newSelf = self
newSelf.iconName = iconName
return newSelf
}
/// The label for the button.
///
/// Setting the label will set [property@SplitButton:icon-name] and
/// [property@SplitButton:child] to `NULL`.
public func label(_ label: String?) -> Self {
var newSelf = self
newSelf.label = label
return newSelf
}
/// The `GMenuModel` from which the popup will be created.
///
/// If the menu model is `NULL`, the dropdown is disabled.
///
/// A [class@Gtk.Popover] will be created from the menu model with
/// [ctor@Gtk.PopoverMenu.new_from_model]. Actions will be connected as
/// documented for this function.
///
/// If [property@SplitButton:popover] is already set, it will be dissociated
/// from the button, and the property is set to `NULL`.
public func menuModel(@ViewBuilder _ menuModel: @escaping (() -> Body)) -> Self {
var newSelf = self
newSelf.menuModel = menuModel
return newSelf
}
/// Whether an underline in the text indicates a mnemonic.
///
/// See [property@SplitButton:label].
public func useUnderline(_ useUnderline: Bool? = true) -> Self {
var newSelf = self
newSelf.useUnderline = useUnderline
return newSelf
}
/// Emitted to animate press then release.
///
/// This is an action signal. Applications should never connect to this signal,
/// but use the [signal@SplitButton::clicked] signal.
public func activate(_ activate: @escaping () -> Void) -> Self {
var newSelf = self
newSelf.activate = activate
return newSelf
}
/// Emitted when the button has been activated (pressed and released).
public func clicked(_ clicked: @escaping () -> Void) -> Self {
var newSelf = self
newSelf.clicked = clicked
return newSelf
}
}