208 lines
7.7 KiB
Swift
208 lines
7.7 KiB
Swift
//
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// Button.swift
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// Adwaita
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//
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// Created by auto-generation on 31.10.25.
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//
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import CAdw
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import LevenshteinTransformations
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/// Calls a callback function when the button is clicked.
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///
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///
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///
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/// The `GtkButton` widget can hold any valid child widget. That is, it can hold
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/// almost any other standard `GtkWidget`. The most commonly used child is the
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/// `GtkLabel`.
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///
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///
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public struct Button: AdwaitaWidget {
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/// Additional update functions for type extensions.
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var updateFunctions: [(ViewStorage, WidgetData, Bool) -> Void] = []
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/// Additional appear functions for type extensions.
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var appearFunctions: [(ViewStorage, WidgetData) -> Void] = []
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/// The accessible role of the given `GtkAccessible` implementation.
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///
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/// The accessible role cannot be changed once set.
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var accessibleRole: String?
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/// The name of the action with which this widget should be associated.
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var actionName: String?
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/// Whether the size of the button can be made smaller than the natural
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/// size of its contents.
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///
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/// For text buttons, setting this property will allow ellipsizing the label.
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///
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/// If the contents of a button are an icon or a custom widget, setting this
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/// property has no effect.
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var canShrink: Bool?
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/// The child widget.
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var child: Body?
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/// Whether the button has a frame.
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var hasFrame: Bool?
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/// The name of the icon used to automatically populate the button.
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var iconName: String?
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/// Text of the label inside the button, if the button contains a label widget.
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var label: String?
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/// If set, an underline in the text indicates that the following character is
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/// to be used as mnemonic.
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var useUnderline: Bool?
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/// Emitted to animate press then release.
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///
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/// This is an action signal. Applications should never connect
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/// to this signal, but use the `Gtk.Button::clicked` signal.
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///
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/// The default bindings for this signal are all forms of the
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/// <kbd>␣</kbd> and <kbd>Enter</kbd> keys.
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var activate: (() -> Void)?
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/// Emitted when the button has been activated (pressed and released).
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var clicked: (() -> Void)?
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/// Initialize `Button`.
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public init() {
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}
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/// The view storage.
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/// - Parameters:
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/// - modifiers: Modify views before being updated.
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/// - type: The view render data type.
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/// - Returns: The view storage.
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public func container<Data>(data: WidgetData, type: Data.Type) -> ViewStorage where Data: ViewRenderData {
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let storage = ViewStorage(gtk_button_new()?.opaque())
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for function in appearFunctions {
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function(storage, data)
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}
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update(storage, data: data, updateProperties: true, type: type)
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if let childStorage = child?.storage(data: data, type: type) {
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storage.content["child"] = [childStorage]
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gtk_button_set_child(storage.opaquePointer?.cast(), childStorage.opaquePointer?.cast())
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}
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return storage
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}
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/// Update the stored content.
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/// - Parameters:
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/// - storage: The storage to update.
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/// - modifiers: Modify views before being updated
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/// - updateProperties: Whether to update the view's properties.
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/// - type: The view render data type.
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public func update<Data>(_ storage: ViewStorage, data: WidgetData, updateProperties: Bool, type: Data.Type) where Data: ViewRenderData {
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if let activate {
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storage.connectSignal(name: "activate", argCount: 0) {
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activate()
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}
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}
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if let clicked {
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storage.connectSignal(name: "clicked", argCount: 0) {
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clicked()
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}
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}
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storage.modify { widget in
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if let actionName, updateProperties, (storage.previousState as? Self)?.actionName != actionName {
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gtk_actionable_set_action_name(widget, actionName)
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}
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if let canShrink, updateProperties, (storage.previousState as? Self)?.canShrink != canShrink {
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gtk_button_set_can_shrink(widget?.cast(), canShrink.cBool)
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}
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if let widget = storage.content["child"]?.first {
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child?.updateStorage(widget, data: data, updateProperties: updateProperties, type: type)
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}
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if let hasFrame, updateProperties, (storage.previousState as? Self)?.hasFrame != hasFrame {
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gtk_button_set_has_frame(widget?.cast(), hasFrame.cBool)
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}
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if let iconName, updateProperties, (storage.previousState as? Self)?.iconName != iconName {
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gtk_button_set_icon_name(widget?.cast(), iconName)
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}
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if let label, storage.content["child"] == nil, updateProperties, (storage.previousState as? Self)?.label != label {
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gtk_button_set_label(widget?.cast(), label)
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}
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if let useUnderline, updateProperties, (storage.previousState as? Self)?.useUnderline != useUnderline {
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gtk_button_set_use_underline(widget?.cast(), useUnderline.cBool)
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}
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}
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for function in updateFunctions {
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function(storage, data, updateProperties)
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}
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if updateProperties {
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storage.previousState = self
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}
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}
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/// The accessible role of the given `GtkAccessible` implementation.
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///
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/// The accessible role cannot be changed once set.
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public func accessibleRole(_ accessibleRole: String?) -> Self {
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modify { $0.accessibleRole = accessibleRole }
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}
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/// The name of the action with which this widget should be associated.
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public func actionName(_ actionName: String?) -> Self {
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modify { $0.actionName = actionName }
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}
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/// Whether the size of the button can be made smaller than the natural
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/// size of its contents.
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///
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/// For text buttons, setting this property will allow ellipsizing the label.
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///
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/// If the contents of a button are an icon or a custom widget, setting this
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/// property has no effect.
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public func canShrink(_ canShrink: Bool? = true) -> Self {
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modify { $0.canShrink = canShrink }
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}
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/// The child widget.
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public func child(@ViewBuilder _ child: () -> Body) -> Self {
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modify { $0.child = child() }
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}
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/// Whether the button has a frame.
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public func hasFrame(_ hasFrame: Bool? = true) -> Self {
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modify { $0.hasFrame = hasFrame }
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}
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/// The name of the icon used to automatically populate the button.
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public func iconName(_ iconName: String?) -> Self {
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modify { $0.iconName = iconName }
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}
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/// Text of the label inside the button, if the button contains a label widget.
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public func label(_ label: String?) -> Self {
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modify { $0.label = label }
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}
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/// If set, an underline in the text indicates that the following character is
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/// to be used as mnemonic.
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public func useUnderline(_ useUnderline: Bool? = true) -> Self {
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modify { $0.useUnderline = useUnderline }
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}
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/// Emitted to animate press then release.
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///
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/// This is an action signal. Applications should never connect
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/// to this signal, but use the `Gtk.Button::clicked` signal.
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///
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/// The default bindings for this signal are all forms of the
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/// <kbd>␣</kbd> and <kbd>Enter</kbd> keys.
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public func activate(_ activate: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.activate = activate
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return newSelf
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}
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/// Emitted when the button has been activated (pressed and released).
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public func clicked(_ clicked: @escaping () -> Void) -> Self {
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var newSelf = self
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newSelf.clicked = clicked
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return newSelf
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}
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}
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