// // WindowScene.swift // Adwaita // // Created by david-swift on 05.08.23. // import GTUI /// A structure representing the content for a certain window type. public protocol WindowScene: WindowSceneGroup { /// The window type's identifier. var id: String { get } /// The number of instances of the window at the startup. var `open`: Int { get } /// Get the storage for the window. /// - Parameter app: The application. /// - Returns: The storage. func createWindow(app: GTUIApp) -> WindowStorage /// Update a window storage's content. /// - Parameter storage: The storage to update. func update(_ storage: WindowStorage) } extension WindowScene { /// The window scene's body is itself. @SceneBuilder public var body: Scene { self } }