Fix inconsistency with quotation marks
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@ -1,6 +1,6 @@
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# Creating Views
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# Creating Views
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This is a beginner tutorial. We will create a simple “Hello, world!" app using _Adwaita_.
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This is a beginner tutorial. We will create a simple "Hello, world!" app using _Adwaita_.
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## Create the Swift Package
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## Create the Swift Package
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1. Open your terminal client and navigate to a directory you want to create the package in (e.g. `~/Documents/`).
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1. Open your terminal client and navigate to a directory you want to create the package in (e.g. `~/Documents/`).
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@ -11,15 +11,15 @@ This is a beginner tutorial. We will create a simple “Hello, world!" app using
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## Add the Dependency
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## Add the Dependency
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1. Open the `Package.swift` file.
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1. Open the `Package.swift` file.
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2. Add the following line of code after `name: “HelloWorld”,`:
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2. Add the following line of code after `name: "HelloWorld",`:
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```
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```
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dependencies: [.package(url: “https://github.com/david-swift/Adwaita”, from: “0.1.0”)],
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dependencies: [.package(url: "https://github.com/david-swift/Adwaita", from: "0.1.0")],
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```
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```
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## Create the App
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## Create the App
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1. Navigate to `Sources/main.swift`.
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1. Navigate to `Sources/main.swift`.
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2. An app that uses the _Adwaita_ framework has a structure that conforms to the `App` protocol. The `scene` property returns one or more windows which provide content for display. An `@main` attribute marks it as the entry point of the app.
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2. An app that uses the _Adwaita_ framework has a structure that conforms to the `App` protocol. The `scene` property returns one or more windows which provide content for display. An `@main` attribute marks it as the entry point of the app.
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Replace `print(“Hello, world!”)` by your first app. We will later define `HelloWindow`:
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Replace `print("Hello, world!")` by your first app. We will later define `HelloWindow`:
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```swift
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```swift
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@main
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@main
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struct HelloWorld: App {
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struct HelloWorld: App {
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@ -40,7 +40,7 @@ struct HelloWorld: App {
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struct HelloWindow: WindowScene {
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struct HelloWindow: WindowScene {
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var view: Body {
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var view: Body {
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Text(“Hello, world!")
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Text("Hello, world!")
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.padding()
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.padding()
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}
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}
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@ -54,7 +54,7 @@ struct HelloWindow: WindowScene {
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var view: Body {
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var view: Body {
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HeaderBar.empty()
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HeaderBar.empty()
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Text(“Hello, world!")
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Text("Hello, world!")
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.padding()
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.padding()
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}
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}
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